It's sounds like lots of effort but we eased into it so if leaders share the work it's not so bad, we only take attend from the 6* spawns and give points, 4* and 5* don't have any and they spawn the most. It works exactly how it was suppose to and creates a gap between the active players helping on all bosses and the glory kill players, however gelebron and proteus have different point pools(we call them pkp and akp, a for arcane) from our dkp one. proteus also gives both type of points so the people attending proteus kills get extra gelebron points, gelebron items are bid on using akp, proteus items using pkp and every other raid boss items using dkp, separated for reasons that would take to long to explain but basically to be fair to lower levels and to separate midgame from the new endgame. Sounds very technical but after you do it for a month or 2+ it becomes easy and a very fair system that rewards effort to the best of our point system's ability.Good system that we did consider but too much effort to implement. Kudos to your clan for doing it. I think Avalon has also a good system that takes into account not just attendance at endgame raid,thats why on my sever at least we give DKP points for people who turn up to the important bosses sreng, snorri, unox, rev 6* bosses so its not just raid loggers who receive points
Re: Rolling For Raid Drops
#31I am Relentless
Level: 230
Class: Ranger
Clan: Relentless Gear setup http://www.celticheroes.net/profile.php?hero=Dem0n
Level: 230
Class: Ranger
Clan: Relentless Gear setup http://www.celticheroes.net/profile.php?hero=Dem0n