We have released a small patch for the game today.

If you have any issues in patching the game, please visit this help article.

Be sure to click after the break for the full list of patch notes.

Changes include:
Bug Fixes

  • Fixed an issue which caused the Push Notification pop-up to appear frequently
  • Fixed invisible monsters attacking players in Fingal’s Cave and Carrowmore Tunnels
  • The Health, Energy and XP bars are now more accurate
  • Resolved a number of collision issues in Stonevale, the Otherworld, Fingal’s Cave, Carrowmore Tunnels and Dunskeig Sewers
  • Ulrob is now easier to target
  • Firbolg Soothsayers and Boggan Scholars now spawn at appropriate levels
  • Fixed uncollectable Fettlecap Mushroom spawns in Shalemont Ravine
  • Fixed an issue with female Smuggler Coat appearance when emoting
  • Connacht Warmages no longer spawn within the aggro range of the Shalemont River laystone
  • Updated Faolan MacLir’s conversation to accurately describe Energy Boost
  • Players no longer spawn inside collisions when travelling to Carrowmore Tunnels from other zones
  • The Zombies in Dunskeig Sewers now sound like zombies
  • Players now face the proper direction when travelling from Shalemont Ravine to Stonevale
  • Fixed the appearance of Darkshadow armour
  • Fixed an issue causing the Smith quests in the Otherworld to reward more XP than expected

Class Balance Changes:
Ranger:

  • New skill – Double Shot, which allows you to fire two arrows in one shot from your bow
  • Increased Rapid Shot speed boost to 50%
  • Light Heal effect increased by 10% in PvP

Druid:

  • New skill – Energy Harvest, which transfers energy from a target to yourself
  • Reduced Lightning Strike recast time by 1 second
  • Decreased energy cost of Strangling Vines by 30%

Warrior:

  • Increased effectiveness of Taunt by 30%
  • Increased effectiveness of Warcry by 40%

Rogue:

  • Decreased power of Assassinate by 10%
  • Decreased power of Sneaky Attack by 10%

Mage:

  • Decreased energy cost of Ice Blast by 10%
  • Decreased power of Ice Blast by 45%
  • Decreased power of Ice Shards by 10%
  • Decreased power of Firestorm by 20%
  • Decreased power of Incinerate by 10%
  • Decreased power of Energy Shield by 25%
  • Increased recast time of Firestorm by 5 seconds

25 Comments on “Patch: 15/05/2013

  1. mages nerfed tyvm. always nice when you make us less important. is this to sell more plat items as my many sigils on my mage warrior druids ranger and rogue are messed up. now a good chance to sell me more idols and restore pots tyvm. love spending money to keep up. im blossom thunderkat hotstuff and feather. sorry if I feel let down.

  2. I think everyone keeps saying that mages are overly powered but they forget that we do not have good armour protection like warriors, we do not have light heal like rangers the only way we protect ourselves is by using shield, you guys have decreased our damages when the cast of a spell time is still high leaving us with low dmg when fighting mob and then waiting for our skills to reload and by then our shield is dead. Only thing making us strong is our focus so we can’t have too much vitality to save ourselves. Personally i believe that the decrease dmg for mage decision is influenced by other players without taking in the mage weaknesses in considerations. Thank you.

  3. I love how you guys are dedicated to the players and listen to what they actually say instead of doing it your way without careing for the gamers opinions.

  4. invalid equipment for double attack when my ranger wears knuckles! what gives? I love the uppercut animation you made, why take it away?

  5. Very strange rebalanse, espec for mages.
    I determined, that energy shield dont basic on focus at all, because i weared off some gear with focus and dark grim also and shield was the same.
    WHY ICE BLAST TIMES WEAKER THEN FIRESTORM?! ice magic always was stronger, physically its same spells but new blast is real rabbish: cast time longest, cooling longest too and damage – pfft.

  6. Btw, playing ch since fire titan bosses, if someone remember what was it 🙂

  7. Why has all this effected my druids howling wind skill. I used to be able to wind and would have 100% evade now its like 65% on the same low level creatures. Eg im level 133 using howling wind at lvl 33 on 98 spider and scorpions they still hit me. Where they never used to!
    Explain whats changed?

    Regards Scott

  8. Ok i do want to announce this. Ok me as a mage player think this patch is to much. Why well because everyone in this game knows mages were (over powered) we know that. But i think you guys went to far. Me personally think the only mage skill that was over powered was (energy shield) the rest were fine but you guys made a (op) class suck with this patch and think we should get some % back in our spells.

  9. Why did u do so many decreasings by mages, i always gonna die when i can’t kill the monster fast enough. I m unhappy with that. It’s irritating… Increase it again a bit, plzzz.

  10. Realy? Demote magi powers and increase the wariors already over powered class?
    Ice blast should be just as far ahead as ice shards compared to fire.
    First update was ok but this second updat to reduce magi has gone to far.
    Fine for those playing all diferent classes but I just play the magi class and for the longest time EVERY time the magi is comparable or gets a good skill they are so dumbed down its crazy. Just because they complain louder or longer? Give me a break
    With this last up date Ive heard people leaving the game because of it.

    Next is the new weapons i have not bought any bit they are teed off about buying weapons and then u down grade their weapons. Talk about some mad players

    Better rethink your stragities about put in up dates
    When its in it’s in or at least comp the folks cause they made plans, purchases and decisions based what u put it in.

    I understand this is an ever changing game but the down grade on the magi way to harsh
    The changing of the stats of the shop items after purchase way wrong
    Please reconsider your actions before had cause ALOT of people are not come to the game and my friends and I may be next

  11. Excelent, i could use that newmdruid power quite well. I also cannot wait for Offers to become available

  12. Gentlemen,
    I am experiencing a bug on the Crom server. I am trying to complete Cosmic Cowl quest at warden circle . Warden Vinda bears a question mark over her head, I contact her and she tells me what items to bring. ….even though I am carrying all of what I need.
    Please help, James.

  13. I can’t re install the game! I was having trouble with the update and I deleted the game and I can’t re install it cause it says I need to update to 4.3?? That’s impossible cause they update was in the game itself not in the app? Please help!?

  14. Umad? we need the power of ice magic and stuff thats y bosses without auro also need more time! patch that! we mages could need more power than all…

  15. Lololololololololololol rouge and mage nothing good to hear but decreasing.
    (lucky im a ranger)

  16. FIX THE MAGES
    FIX THE MAGES
    FIX THE MAGES
    FIX THE MAGES
    People claimed mages where to strong but they never where it’s just the people who knew how to play a mage where good. If you know how to play your class you should be good and its fair but now the mages are alot weaker than yet should be. The 10%s and 20% make a big differences
    FIX THE MAGES
    FIX THE MAGES
    FIX THE MAGES
    FIX THE MAGES
    FIX THE MAGES