ATTENTION!! Revamp of ch!!! Plz read!
Posted: Mon Aug 08, 2022 5:46 pm
Im going to get straight to the points of this discussion so your not reading the same thing that has been suggest multiple times. WHICH DOESNT INCLUDE SERVER MERGING IN HOPES THAT IT WOKLD SAVE UR SERVER!
1)Plat shop revamp:
some servers, especially epona, the value of plat is decreasing due to so many players buying plat. Currently, the only real valuable item to buy in plat shop is chests. That’s it. The value of that is also going down. I believe if developers implemented other items not just chests to get plat will start increasing in value.
2) inflation
There is just too much gold in the game! Doch costs 120m in epona to get. Yes you can farm it but with the drop ratio being ridiculous low and with all these xp events and people lvling to eg it’s going to take a forever to get.
Just like in corrupt where u buy armour or Lux and it’s no trade there should be more of that! Maybe the next eg gear? The only way to get is buying it off the shop which will decrease amount of gold circulating the economy. Reason for this is, the high lvl players control the economy. Low levels need frost orbs frags ect. But with all these high lvls killing these bosses it’s so easy to increase the value essentially creating a monopoly for low lvls. I know someone that had made alts just to park them at bosses like falgren, copp, ow bosses ect. I should not see frost orbs being sold 10k ea! That’s ridiculous. Low lvls are being discouraged because the boss they need gets killed in an instant. This leads me to my next point.
3) random vendor:
This random vender would appear anywhere in ch and will sell drops needed for armour and these items are non tradeable. And it costs gold! Which will help decrease the amount of gold circulating the economy and balance out the gold and plat value. With this, people who having been camping for months to get a drop can finally buy it though the vender! And it should be random items but should sell the exact quantity of items needed for that specific upgrade. Example: if the gender appears and I need dl wep i would need 4 crowns and 4 horns. But the shop has couple of frags, rems, and 4 crowns! So I managed to get exactly the amount of crowns I need for x amount of gold now I just either need to wait for the next time he shows up and hope he has those items or just farm them.
3) pt 2 vender
If that doesn’t seem like a good idea how about instead of buying these items with gold you buy with tickets which you can only get with play and BOOM you add tickets to the plat shop. Having said that it shouldn’t be a rare thing like pet items or mount tokens it should be maybe as rare as fashion tokens.
4) CLANS!!!
First I want to say that this game has just 2 main purposes… leveling and bossing that’s it! And eventually people get bored of that since it takes like 20 Lix ti lvl sometimes.
So this is why in servers like epona there is no real reason to be in a clan! You can simply show up to boss kill it and if ur get lucky and win the roll you keep the item for ur gear. And just level and have the same experiences as someone who is in a clan. There’s no real incentive of being in a clan. Even in dead servers!
When the game used to be popular they would compete for bosses ect. Now since they can’t even get their clannies online they have to team up to kill the bosses. So really there’s no competition. They are just surviving haha. I don’t know exactly what perks the game should have to make players want to be in a clan but there should be one. This leads me to my last point!!
5) Dungeons!
Only people in the same clan can participate in a dungeon together. Kill special bosses and get drops that is only tradable in their clan. Which then will get people to really be competitive and being the best! You’ll still have bosses like hrung or mord where anyone can shop up and depending on ur server can kill and keep items or kill and roll for items. But in these dungeons I think it should be adjusted to the lvl of players entering it. If all lvl 220s join dungeon just lvl 220 mobs will appear and better loot. I believe that people will start making new clans and having a second clan to start recruiting people through just because they want to be the best of the best!
The loot shouldnt just drop quest items. Should drop armour, weps, jewelry, ect!
OVERALL let’s make real changes BIG CHANGES to Celtic heroes that isn’t some over used events, legacies, and especially chests!
Leave ur inputs plz the more people read this and comment the more traction till get and will get them to read this.
1)Plat shop revamp:
some servers, especially epona, the value of plat is decreasing due to so many players buying plat. Currently, the only real valuable item to buy in plat shop is chests. That’s it. The value of that is also going down. I believe if developers implemented other items not just chests to get plat will start increasing in value.
2) inflation
There is just too much gold in the game! Doch costs 120m in epona to get. Yes you can farm it but with the drop ratio being ridiculous low and with all these xp events and people lvling to eg it’s going to take a forever to get.
Just like in corrupt where u buy armour or Lux and it’s no trade there should be more of that! Maybe the next eg gear? The only way to get is buying it off the shop which will decrease amount of gold circulating the economy. Reason for this is, the high lvl players control the economy. Low levels need frost orbs frags ect. But with all these high lvls killing these bosses it’s so easy to increase the value essentially creating a monopoly for low lvls. I know someone that had made alts just to park them at bosses like falgren, copp, ow bosses ect. I should not see frost orbs being sold 10k ea! That’s ridiculous. Low lvls are being discouraged because the boss they need gets killed in an instant. This leads me to my next point.
3) random vendor:
This random vender would appear anywhere in ch and will sell drops needed for armour and these items are non tradeable. And it costs gold! Which will help decrease the amount of gold circulating the economy and balance out the gold and plat value. With this, people who having been camping for months to get a drop can finally buy it though the vender! And it should be random items but should sell the exact quantity of items needed for that specific upgrade. Example: if the gender appears and I need dl wep i would need 4 crowns and 4 horns. But the shop has couple of frags, rems, and 4 crowns! So I managed to get exactly the amount of crowns I need for x amount of gold now I just either need to wait for the next time he shows up and hope he has those items or just farm them.
3) pt 2 vender
If that doesn’t seem like a good idea how about instead of buying these items with gold you buy with tickets which you can only get with play and BOOM you add tickets to the plat shop. Having said that it shouldn’t be a rare thing like pet items or mount tokens it should be maybe as rare as fashion tokens.
4) CLANS!!!
First I want to say that this game has just 2 main purposes… leveling and bossing that’s it! And eventually people get bored of that since it takes like 20 Lix ti lvl sometimes.
So this is why in servers like epona there is no real reason to be in a clan! You can simply show up to boss kill it and if ur get lucky and win the roll you keep the item for ur gear. And just level and have the same experiences as someone who is in a clan. There’s no real incentive of being in a clan. Even in dead servers!
When the game used to be popular they would compete for bosses ect. Now since they can’t even get their clannies online they have to team up to kill the bosses. So really there’s no competition. They are just surviving haha. I don’t know exactly what perks the game should have to make players want to be in a clan but there should be one. This leads me to my last point!!
5) Dungeons!
Only people in the same clan can participate in a dungeon together. Kill special bosses and get drops that is only tradable in their clan. Which then will get people to really be competitive and being the best! You’ll still have bosses like hrung or mord where anyone can shop up and depending on ur server can kill and keep items or kill and roll for items. But in these dungeons I think it should be adjusted to the lvl of players entering it. If all lvl 220s join dungeon just lvl 220 mobs will appear and better loot. I believe that people will start making new clans and having a second clan to start recruiting people through just because they want to be the best of the best!
The loot shouldnt just drop quest items. Should drop armour, weps, jewelry, ect!
OVERALL let’s make real changes BIG CHANGES to Celtic heroes that isn’t some over used events, legacies, and especially chests!
Leave ur inputs plz the more people read this and comment the more traction till get and will get them to read this.