Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: Witch Dead

#101
Eragon123 wrote:
Rogue4Life wrote:
Eragon123 wrote:
It's a beta test, not a fully designed encounter. That's the problem.

False stop misleading people, beta test don’t happen in live game

And can see players from donn complaining about removing drops but if it was any other server who got it they would have done the same.


Difinitus wrote:We appreciate the feedback so far regarding Bheara, but please remember that we are using this as a opportunity to test our system framework for large-scale raid encounters and not to focus on the loot. This encounter is temporary to help us gather critical data and improve our systems.

We're already testing balance changes to reduce her attack and armor.


You are exactly right, beta tests aren't supposed to happen in the live game. That is my main issue here.

I don't have a problem with testing things in a live environment, but when the thing being tested is a big deal that hypes players up and gets them excited, that's when it becomes an issue. Players were led into this (for those who didn't see Difinitus' post) thinking that this was a full blown raid boss that was added for the event. Not a temporary encounter used to test the system framework.

They need to focus on fixing the already existing trash drop rates of pretty much every boss. VR we don't need any more royal warrior and mage bt ammies js. Recycled content and bosses that drop loot that devs take back aren't gonna gloss it over. That's why I just bought chests on cod mobile instead of celtic heroes.

Re: Witch Dead

#104
Best way to implement drops to this boss is give everyone under level 220 some untradeable lixes for showing up and give everyone 220+ 1 random untradeable Bt/gele/dhio boss loot.

The untradeable assures the market won’t get saturated and people won’t log 15+ accounts to sell a bunch of drops.
Oderint Dum Metuant.

Re: Witch Dead

#105
friddoo wrote:Best way to implement drops to this boss is give everyone under level 220 some untradeable lixes for showing up and give everyone 220+ 1 random untradeable Bt/gele/dhio boss loot.

The untradeable assures the market won’t get saturated and people won’t log 15+ accounts to sell a bunch of drops.

Better be class appropriate then. Just saying
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Re: Witch Dead

#108
friddoo wrote:Best way to implement drops to this boss is give everyone under level 220 some untradeable lixes for showing up and give everyone 220+ 1 random untradeable Bt/gele/dhio boss loot.

The untradeable assures the market won’t get saturated and people won’t log 15+ accounts to sell a bunch of drops.



Giving level 150 warrior and a level 220 war an untraceable godly mage ammy is no difference.
World: Epona
Clan: Enigma
Gabee/war
Fpj/druid

World:ARAWN
Gabee/Rogue
BeastKing/Ranger
FPJ/Druid

Re: Witch Dead

#109
Gabee wrote:
friddoo wrote:Best way to implement drops to this boss is give everyone under level 220 some untradeable lixes for showing up and give everyone 220+ 1 random untradeable Bt/gele/dhio boss loot.

The untradeable assures the market won’t get saturated and people won’t log 15+ accounts to sell a bunch of drops.



Giving level 150 warrior and a level 220 war an untraceable godly mage ammy is no difference.

Class appropriate, warr can only get warr items.
Oderint Dum Metuant.

Re: Witch Dead

#110
friddoo wrote:Best way to implement drops to this boss is give everyone under level 220 some untradeable lixes for showing up and give everyone 220+ 1 random untradeable Bt/gele/dhio boss loot.

The untradeable assures the market won’t get saturated and people won’t log 15+ accounts to sell a bunch of drops.


Seeing as BT/Gele gear has level reqs under 220, I'd say that 210 or even 200 would be more fair, if this method were to be followed.
Eragon123 - lvl 220 ranger
Zamorak1 - lvl 220 mage
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