Celtic Heroes

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Re: Premium pet token vendor

#11
SamySamSamBoss2000 wrote:
Chelseam2 wrote:
SamySamSamBoss2000 wrote:The chests in this game is gambling, usually illegal in countries until your about 20 years old. Just like gambling is a bad idea so is buying chests unless your willing to throw your money away without getting much in return.



Except this time you always win something so technically no.


When you gamble and lose it doesn't mean you don't win anything, it means you get back less than what spent. While a lot of gambling games are all or nothing each round, over the course of time you play you will win and lose some and overall you will have either won or lost depending on if you break even. Like in poker or slots you cant win less than you put in on that round unless you get nothing, but there are some games (if you've ever heard of Rummoli) where you can win less (but still something unlike a round of poker) than you put in during that round.

The best argument for chests not being gambling is the fact that there is no chance of you actually getting anything of real value from the chests. Your leasing virtual items or essentially an inconsequential amount of storage space to keep some data on VR's servers. No matter what you win you are always getting the same thing which is worthless and VR is only loaning you the items, it doesn't belong to you.

I would argue it is gambling for this reason. When using chests there is no guarantee that you will ever get a specific item. Take any single item in the chest drop table and it is possible that it never ever drops from a chest. In this way, it is always a gamble which item you will get.

Another aspect that makes chests more similar to regular gambling is that it's possible to trade any item gained from chests. This means that there is a way to acquire items from chests without the randomness factor. Just like irl where you can always get something without having to gamble for it. The thing gambling does is randomly changes the time or money it might take to acquire it. Buying chests just randomly changes the time and money it takes to get say a dragon egg but given a certain amount of time and/or gold you can obtain it from other players. This doesn't change whether or not it's gambling it just makes it more similar to gambling IRL.

Either way, whether you always win something or not is irrelevant when arguing when something becomes gambling. Its the randomness factor and the possibility of getting less than what your money was worth.


You're basing worth by actually buying the chests from a player I assume?

If so, now thats considered gambling, I agree. Because those things expensive af.

In terms of buying directly from plat if you sell everything, you'll find yourself over or always breaking even of how much you would of gotten if you sold them instead. You will also notice the plat items you get vs price of the item from the shop itself is similar to how much you spent. I feel I addressed your first point with this.

Second point you made is a bit iffy of a argument. This can be applied to how you truly don't "own" any of your money when its in the bank unlike going strictly by the gold standard.

Third, gambling is considered "take risky action in the hope of a desired result" in terms of gambling in general. This is subjective as your result is guaranteed if you didn't have an item in mind and just wanted to be able to "win something to sell" which is 100% guaranteed. Thus no chance. Actual gambling can actually result in you being so unlucky you get absolutely no wins and only loose thus possible.

Your fourth point however has nothing to do with gambling. You're literally just saying "You can buy money with money". The end result of normal gambling is money. You're using money to get more money.
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Re: Premium pet token vendor

#12
Chelseam2 wrote:
SamySamSamBoss2000 wrote:
Chelseam2 wrote:

Except this time you always win something so technically no.


When you gamble and lose it doesn't mean you don't win anything, it means you get back less than what spent. While a lot of gambling games are all or nothing each round, over the course of time you play you will win and lose some and overall you will have either won or lost depending on if you break even. Like in poker or slots you cant win less than you put in on that round unless you get nothing, but there are some games (if you've ever heard of Rummoli) where you can win less (but still something unlike a round of poker) than you put in during that round.

The best argument for chests not being gambling is the fact that there is no chance of you actually getting anything of real value from the chests. Your leasing virtual items or essentially an inconsequential amount of storage space to keep some data on VR's servers. No matter what you win you are always getting the same thing which is worthless and VR is only loaning you the items, it doesn't belong to you.

I would argue it is gambling for this reason. When using chests there is no guarantee that you will ever get a specific item. Take any single item in the chest drop table and it is possible that it never ever drops from a chest. In this way, it is always a gamble which item you will get.

Another aspect that makes chests more similar to regular gambling is that it's possible to trade any item gained from chests. This means that there is a way to acquire items from chests without the randomness factor. Just like irl where you can always get something without having to gamble for it. The thing gambling does is randomly changes the time or money it might take to acquire it. Buying chests just randomly changes the time and money it takes to get say a dragon egg but given a certain amount of time and/or gold you can obtain it from other players. This doesn't change whether or not it's gambling it just makes it more similar to gambling IRL.

Either way, whether you always win something or not is irrelevant when arguing when something becomes gambling. Its the randomness factor and the possibility of getting less than what your money was worth.


You're basing worth by actually buying the chests from a player I assume?

If so, now thats considered gambling, I agree. Because those things expensive af.

In terms of buying directly from plat if you sell everything, you'll find yourself over or always breaking even of how much you would of gotten if you sold them instead. You will also notice the plat items you get vs price of the item from the shop itself is similar to how much you spent. I feel I addressed your first point with this.

Second point you made is a bit iffy of a argument. This can be applied to how you truly don't "own" any of your money when its in the bank unlike going strictly by the gold standard.

Third, gambling is considered "take risky action in the hope of a desired result" in terms of gambling in general. This is subjective as your result is guaranteed if you didn't have an item in mind and just wanted to be able to "win something to sell" which is 100% guaranteed. Thus no chance. Actual gambling can actually result in you being so unlucky you get absolutely no wins and only loose thus possible.

Your fourth point however has nothing to do with gambling. You're literally just saying "You can buy money with money". The end result of normal gambling is money. You're using money to get more money.


I agree the second point is definitely debatable, to some degree certain things can belong to you without you actually owning them but since that point argues against chests being gambling I'm content to just leave it be.

Yes in my third and fourth points I essentially say you can get money with money. However, you forgot the critical component of time. What I'm saying is that given a certain amount of time and money irl you can purchase or earn any "thing" (or it's equivalent) that you could win gambling. This is the same as in CH where you can purchase any item from chests with in-game gold from other players. When you use chests though there is a random factor deciding what you will get. This shows the similarity between gambling for something or earning it in real life vs the game. (This is my point they are similar in this way).

This also fits your above description of gambling where the random factor is the risk, they both indicate that you don't know what the outcome will be and that it is dependant on a factor outside your control. You also point out the value of an unopened chest which is what I take as the desired result. If you don't care about getting any specific item at all nor do you care about breaking even, then I have to agree. Since you simply don't care what item you will get nor about its value, there is no desired result and it's not really gambling. I find this unlikely though since in my experience people try to gain something by opening chests. It's like someone going gambling and not caring whether they come out with money or just a casino hat. I know some people who go gambling and don't care if they win anything but by your own definition this isnt really gambling since there is no disired result. (They just want to spend time with friends) I don't know where you've seen people breaking even (on average) selling a chest's contents compared to selling the unopened chests. This is certainly not my experience (im on Epona) though I would be interested to hear other people's experience with this.

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