Zkills wrote:paggasquid wrote:The fact that we are talking about ‘unwanted casualties’ says enough.
I bet most mages don’t even see or notice who they are hitting. The arena is too glitchy to be able to target specific players.
You talk about tactics and strategies, you just run around and kill random people that are already low on hp.
But for true strategy, like targeting specific classes or even specific players from certain servers, the arena is too buggy.
Right now, the arena consists of spamming skills and running away when you notice someone is trying to kill you. After repositioning they already can’t find you anymore... since most people are forced to run the game on such low graphics that they can’t see where someone went.
Unwanted casualties can easily be fixed by VR turning off the friendly fire on your own server if one wishes to do so... getting rid of AoEs is not the answer.
There was strategy behind running around killing people, I brought it up in a previous post somewhere so go look for that. And no it is possible to target specific players. The last attempt I went to I stopped with the AoE killing because I wasn’t getting good exp from it so I started killing individuals who were killing me. I found it really really easy actually to pin point players. Of course players disappearing makes it tough but the added challenge made it more fun to me. It’s really not that hard if you’re really paying attention on the players instead of the witch or obelisk... and I actually had no lag whatsoever on max graphics unlike previous times which was nice, I use IPhone 8.
Get with the times and get a better phone if you find the lag to be a problem. IPhone 8 works perfectly fine now
I have an iphone 8 as well, even after decreasing graphics to default players, turning off general chat, force closing all other apps so only ch was running and reducing draw distance and removing cosmethics I was still lagging badly.
With targeting specific players I don’t mean running around and killing a player with a specific name in the area.
I want to see who is around me and I want to determine which clan/server/player probably has lock so I can target them. Right now you can’t do that, because the majority of players are invisible.
Pvp is unbalanced. You are complaining abouy reaver rings, which are indeed overpowered for melee classes. Heroic combos, especially the hastes and attack give an unfair advantge for melee over casters. Mages aeos unintentionally hit too many people. Dots can’t be stacked for a reason, aeos shouldnt affect the same person multiple times.
This event is broken. Pvp is unbalanced. This engine can’t handle these amount of players.
I don’t understand why there wasn’t an open beta. Give 5 event chests for every player participating as incentive and you have a far superior environment to test something like this out.