
Re: hero transfer
#41Fair enough then. I'll sell the belenus brace locally and carry the gold away instead. Works for me 

Inactive and non playing 218 druid.
dawnrazor wrote:Zyz wrote:I'd just like to see where players can log their toons into any server seeing as how many have friends that play on other servers. If nothing was going on in one server, they could go help in another. I'd be fine with binding gear to servers to avoid players from acquiring gear for the purposes of selling.
Personally the binding of gear to a server would be a little suffocating, could you move servers with a bare toon and be any use at all ? If gear was acquired to pass to those on another server where gear was sparce then fine. If gear was acquired to sell for gold, then also fine. I'd think any outcome where gear was available where it wasn't before would be a good outcome. Those trapped in places dominated by one clan with a no sell policy could acquire gear via the gold they can farm instead. From another server. Free movement would create so much more opportunity, for those active and resourceful enough to make the most of it.
Zyz wrote:I'd just like to see where players can log their toons into any server seeing as how many have friends that play on other servers. If nothing was going on in one server, they could go help in another. I'd be fine with binding gear to servers to avoid players from acquiring gear for the purposes of selling.
Eragon123 wrote:Zyz wrote:I'd just like to see where players can log their toons into any server seeing as how many have friends that play on other servers. If nothing was going on in one server, they could go help in another. I'd be fine with binding gear to servers to avoid players from acquiring gear for the purposes of selling.
That would definitely be an interesting aspect if it were implemented. One big worry would be server strain...if a lot of people decide to rush to one server, that server could run into some pretty big lag issues. Jagex is bigger than VR, and also has had a LOT more success...plus it's very hard to compare PC to Mobile MMOs. So while many servers works well for Runescape, it probably won't for CH. Plus, Runescape's game world is way bigger than CH's.
One of the biggest cons (imo) for cross-server is names. The same player and clan names can be used on different servers. That means that if I (Eragon123) travel to Lugh (which has an Eragon123) what happens? I can think of a few possiblities....
1. Every single person with conflicting names would have to change their name.
It might be set up so that the oldest character with the name can keep it...but that would cause a lot of trouble. Some random person on Lugh may have made a toon named Eragon123 in 2011, got to level 10, then quit, and now I gotta change my name. That'd be annoying.
Another option would be to set it up so that the highest level character with that name can keep it....but that would also lead to issues. It could also be worse for the community imo...resentment could grow by seeing someone with what used to be your name, just because they were a few levels higher than you and from a different server originally.
Either way, it would lead to a lot of confusion...everyone suddenly has new names. It's not so big an issue on other servers that don't really care about the player interaction...but CH is so deeply rooted in it that changing names would majorly mess everything up. Scammers would run rampant.
2. There could be some way to permanently prefix/suffix the original server on to the name. i.e. Sulis_Eragon123 or Eragon123_Sulis. That would be a little better...but it would mess up people's names.
3. There may also be a way to temporarily prefix/suffix the user's server onto their name, but only when on another server. e.g. on Sulis I'm just Eragon123, but when I move over to another server, I'm suddenly Eragon123_Sulis. This would be the best option IMO.
Froze wrote:dawnrazor wrote:Zyz wrote:I'd just like to see where players can log their toons into any server seeing as how many have friends that play on other servers. If nothing was going on in one server, they could go help in another. I'd be fine with binding gear to servers to avoid players from acquiring gear for the purposes of selling.
Personally the binding of gear to a server would be a little suffocating, could you move servers with a bare toon and be any use at all ? If gear was acquired to pass to those on another server where gear was sparce then fine. If gear was acquired to sell for gold, then also fine. I'd think any outcome where gear was available where it wasn't before would be a good outcome. Those trapped in places dominated by one clan with a no sell policy could acquire gear via the gold they can farm instead. From another server. Free movement would create so much more opportunity, for those active and resourceful enough to make the most of it.
I could go to a roll server, acquire as much gear as possible, then just go back to another server and enjoy the gear there or sell it for higher prices for a quick buck. Easy.
dawnrazor wrote:Assuming this excellent idea sank without trace ? :'(
dawnrazor wrote:So less sank without trace, more floating without trace ?
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