Apples-Bele wrote: krummy9552 wrote:
Zkills wrote:I never said I was for the crazy amounts of toons needed to down bt. My clan can only get about 30 on for gele each time so idk how we’ll possibly get another 10-20 toons for every time we want to kill bt. I’m simply for the buffs that make the boss mechanics more challenging, but I do think some hp nerfs may be needed (hp is the main issue for everything lol)
Or they could...you know...just not nerf elemental damage to the point of non-existence and not make divine damage the only effective damage source.
Otm adding more dps Mage gear but shoving them into support roles having to use Aggy rings these endgame bosses just doesn’t make sense and shows how little they actually play the game
Exactly and what good is more dmg on gear if raid bosses are resisting 70-90% of your damage anyway (yes I have calculated the ammount resisted)
And I’m not just talking fire ice and magic, why make physical damage just as resisted, for you rogues out there go to necro, take off your diving gear and see how hard you actually hit lol they are truely making this a 1 element game