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T8 offhands skills

#1
It’s no secret some people have t8 offhands already, so please post t8 offhands skills here so people can choose what offhand to upgrade and not get disappointed with the skill and discover they wasted 8 weeks.
Ill start

Rogue (COMPLETE)

1)Rogue t8 offhand (quick strike type): deals 4k divine damage per tick for 15 seconds

2)rogue t8 offhand (shadowstrike):deals 4k divine damage per tick for 15 seconds

Warriors (COMPLETE)

1)Warriors t8 shield: 600 divine damage claok, and 150 boost in poison resist.

2)warrior t8 axe (dps): strike you target, dealing divine damage, when observed, the damage was -unfortunately- quite low.


Druids (COMPLETE)

1)Druid t8 offhand (dps type): deals 7k divine damage , and lowers the target magic resistance by 300 (number is tested, and not written on skill’s description).

2) druid t8 offhand (heal type): heals target and all players around him (4 meters range) for 800 initial hp, and 500 hp per tick for 10 seconds

3) druid t8 offhand (support type- the one with rescue/sanctuary): buffs the target and players around him with +100 poison resist

Rangers (COMPLETE)

1) rangers t8 offhand (sharshot): adds 1.6k divine damage boost to your attacks, and 500 dex.

2) ranger t8 offhand (longshot): adds 1.6k divine damage boost to your attacks, and 500 dex.

Mages (COMPLETE)

1)fire t8 offhand: deals 6k divine AoE divine dmg and does 500 divine damage per tick for 15 seconds

2)ice t8 offhand: deals 6k instant divine AoE divine dmg and does 500 divine damage per tick for 15 seconds

3)magic t8 offhand: boosts skill level of all lures by 2. Doesn’t go past 50. You can actually equip a trash can as your offhand instead of this and you would notice no difference what so ever.

Please note: while some different offhands for the same class has the same exact skill, the offhand it’s self gives different stats. for example: ice mage offhands boosts critical SKILLS while fire offhand boosts critical STRIKES. Same can be seen in rangers and rogues offhands. Not to mention the passive skill boost on all offhands.
It’s also worth noting that the “support” offhands for casters (rescue/sanc druid codex) and (energy shield mage codex) will boost nature magic and fire/ice abilities, unlike the classes’ other two respective offhands that do not. It’s basically a trade off for having a somewhat less popular skills.
Last edited by xXzeemXx on Mon Jul 02, 2018 8:55 pm, edited 7 times in total.

Re: T8 offhands skills

#2
Druid t8 offhand (heal type). Heal everyone 4m around the target for 800, then 500 every tick for 10 seconds
World : Lugh
Clan: Pegasus
Istael : druid lvl 221
Zeto : rogue lvl 223
Istalrì : mage lvl 213

World: Sulis
Clan: Retribution
Guppy: warrior lvl 220
Hotu: ranger lvl 220
Ryujin: mage lvl 220
Istael: druid lvl 220
Xisuthros: warrior lvl 220

Re: T8 offhands skills

#3
Istael wrote:Druid t8 offhand (heal type). Heal everyone 4m around the target for 800, then 500 every tick for 10 seconds


Wish we had that now with the disappearing glitch .-.
Rogue Level 229+
Playing Since 2011 Yule

"Lol" -Unknown

Clansman of Seed
Turquoise collector ;)

Re: T8 offhands skills

#5
Same as boon. So it's far from op. At least it heals people out of group too.
I haven't been able to test it, but I bet it doesn't cancel gele chaos debuff like boon does
World : Lugh
Clan: Pegasus
Istael : druid lvl 221
Zeto : rogue lvl 223
Istalrì : mage lvl 213

World: Sulis
Clan: Retribution
Guppy: warrior lvl 220
Hotu: ranger lvl 220
Ryujin: mage lvl 220
Istael: druid lvl 220
Xisuthros: warrior lvl 220

Re: T8 offhands skills

#6
Wait so, druid heal offhand doesnt add any type of boon? So its a downgrade to edl?? Does that mean we need the rescue/sanctuary offhand for the boon skill?
DPS Warrior


#NerfMages #AvoidBalance #WhyPlayARogue #MeatShieldOnly #HealingSlavesOnly

MrScar wrote:Imperial gele sneaky ring is better than imperial divine ring :D

Re: T8 offhands skills

#7
Forgot to add quiver skill (sharp shot)
Buffs auto dmg by 1.6k (divine) and adds 50p dex for 15 seconds. Same recast as edl
World : Lugh
Clan: Pegasus
Istael : druid lvl 221
Zeto : rogue lvl 223
Istalrì : mage lvl 213

World: Sulis
Clan: Retribution
Guppy: warrior lvl 220
Hotu: ranger lvl 220
Ryujin: mage lvl 220
Istael: druid lvl 220
Xisuthros: warrior lvl 220

Re: T8 offhands skills

#8
Criminal wrote:Wait so, druid heal offhand doesnt add any type of boon? So its a downgrade to edl?? Does that mean we need the rescue/sanctuary offhand for the boon skill?

If im not mistaken, rescue/sanctuary offhand gives AoE resistance to poison damage instead of chaos, but im not entirely sure yet that’s why i didn’t add it.

Re: T8 offhands skills

#9
Druid offhand(support type): give 100 poisons resistance to all(also outside grp), the range should be the same of boon
Druid: BrandonHeath 185, Epona
Druid: BrandonHeath 222, Crom
Mage: Brandon Hage 172, Crom
Warrior: Brandon Heat 115, Crom
Rogue: Brandon Hogue 106, Crom
Ranger: Brandon Hanger 23, Crom

Re: T8 offhands skills

#10
BrandonHeath wrote:Druid offhand(support type): give 100 poisons resistance to all(also outside grp), the range should be the same of boon

Wow. Im sorry but that sounds so lame and waste of a skill. A 50 ward almost 1k extra resistance, so that’s like 10% of a max ward. Totally not worth 7 echos. Ty for sharing the info.

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