Aileron wrote:You think the level 6 pet stats and boost is reasonable for the amount of gold/money or time to max them? I think it's extremely unbalanced.
In effect the dog skill is same as wyldshire Ammy minus regen, except it also lowers defence (without including equip stats), plus3 hare skill almost max is basically a free/second pot every 15 seconds (again ignoring equip stats)
These are not a trade in for lux from another slot, it's entirely 100% additional so yes it has to be kept within limiting balances for the gameplay, each tier is level required so it's meant to be a progression with you from starting point,
Although will take a while of course, matters not anyway if the stats and boosts are too high, there's an imbalance, too easy to max ability there's an imbalance, too many people have them instantly would be an imbalance,
I'm already seeing a difference in what it is doing, perhaps plus3 may say the same for the rabbit I don't know,
arj you know me well enough to know I work hard in rl there is no silver spoon, but if spare cash earned through blood sweat and tears is spent on ch occasionally that doesn't hold me from bearing a perspective or an honest opinion.
Most will look back on the start of pets thinking of it like frozen armour drops, or dl armour drops, the thought is it will never happen immediately and will take forever, until you get there then it wasn't as bad as it seems.
Today it doesn't seem like it will happen but yesterday it wasn't that bad after all, just took a little patience