What if other bosses like say, Snorri, were so consistent? Man, that would be nice!
- Example: Snorri would spawn somewhere between 1:45 and 2 hours.
So if you begin camping 1 hr, 45 mins from last kill, the longest you would need to wait is 15 minutes!
I'm not sure what his current average spawn time is, so this is just an example.
I don't know about you, but I'd rather be running around and killing things than just sitting there waiting for a boss to spawn for 30-45 minutes, or even more.
If all bosses (or at least most) spawned within a 15-minute window or so, it would mean less camping time and more competition killing these bosses.
Sounds good to me.
EDIT: i am not suggesting changing spawn time variables on major raid bosses like hrung, mord, etc. Just referring to bosses that spawn multiple times per day; particularly dl and edl bosses.
What do you guys think?
- I am aware that in one of the early versions of CH there was no spawn time variable. All bosses simply spawned on an exact timer. Like 2 hours, 3 hours, whatever.
I definitely wouldn't want that again, as i think some variability makes it interesting. However, a 1-hour spawn variable or whatever just seems like too much.
Edit: I added a suggestion for this in Feedback and Suggestions, so if you like or dislike the idea please comment there: