Agent K wrote:Lmao warriors perk is high armour and hp, and at a high level frozen dl and edl provide defence, instead of wasting points in dex, you could invest in vit then add up to defensive formation if you really wanna be a tanky useless dps mf
I wouldn't say warriors necessarily have outstanding hp, or at least not exclusively. All we really have working for us is our armour; all other resistances are equal between classes. Rangers and rogues have incentive to use dexterity for their skill but to ignore the fact that the added attack helps with bosses or general hit rate is foolish.
Like I mentioned before, weapon ability tends to lag at lower levels and so dexterity has more use during the earlier stages. In addition, health may extend the time you have to live but if you can kill mobs with less total health lost, your down time when levelling is reduced. Defense has always helped me tank at lower levels, before all these big bosses, and so why wouldn't it help against tougher enemies when grouped?
Ultimately it's up to the user to decide whether to use dexterity or not. But saying it's useless for warriors is both ignorant and negligent. I've proven its usefulness for years.
Sir Blaze333 wrote:... Good reasons to use dex while low level are to assist in hit rate since weapon ability tends to lag behind and cut downtime with the added defense.
Dex on gear is fine specially for higher level tanks when they get vit+dex+defense gear. Throwing points into dex is pointless specially at a low level when you're primarily lixing. Putting strength for frenzy will add more attack/chance to hit than putting points into dex.
The OP is level 50. I'm not sure what you're tanking at lvl 50
Okay firstly, let me give you a litte perspective on point allocation at higher levels. If you are going to have vitality and
dexterity, there is no difference between 250 (450): 850 (1300) and 5 (450): 1095 (1300).
Secondly, I've already pointed out why the use of dexterity is especially useful for lower levels. Your point about frenzy is good; I'll give you that. However, frenzy and protective stance do not stack and protective stance is arguably the better skill. In addition, the use of dexterity over full strength is may not be as detrimental to frenzy as you think at that low of a level. Again, I still stand by dex & stance vs str & frenzy. You get to play your strength and still build on your weakness (dps) that way as a hybrid. Here's the thing... My alternative suggestion did not sacrifice strength but vitality instead.
Thirdly, the OP wont be level 50 forever. What I suggested is point allocation as they progress. And again, the points of dexterity's usefulness still applies. It never was about tanking but the option to do so is still there.
Look, if you don't want to put points into dexterity, don't... I don't really care what you decide on in the end. But don't underestimate its usefulness as I've had great success (said in a Borat impression) with high amounts, particularily with tanking for reasons I can and will eventually explain elsewhere. Outside of bossing, I found that the defense from dexterity did in fact assist me more due to the diminished returns of strength's effects (meaning the defensive gain outweighed the offensive gain... plus I get extra attack). Anyway, I'm done for tonight; I have to be up in a few hours. I seriously don't get why this is so controversial.