Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Lure Missing

#1
Just curious to see if any other mages have notice a increase in lures missing. Rarely, do I have issue with this, but recently ( past 2-3 weeks) I have notice that lures (ice, fire and assassin my main ones) have been missing approximately 25-30% of the time. I have lured Proteous, DL bosses and have tried mobs from levels 80-220, all lures were maxed at 50 at the time with the exception of assassin which is at 45.
Arawn
LoneHawk - Mage - General Resurgence
Korac - Rogue

Re: Lure Missing

#3
When evades were fixed in an update, I noticed some differences. After the next update I think the old script was back in place again because since then I can simply miss multiple skills in a row again.

I can understand why OTM implemented evades: to make things more interesting. But I think its just weird to see a lv 10 snake evade an Ice Shards from a lv 225 mage. Maybe it would be interesting to add something that mobs cant evade your skills when you're x levels above it. Gives the hardcore player a reward for sticking around.
Perkamentus, lv 230 Full Doch Gul Ice Mage
Avanor, lv 220 Rogue
Silvos, lv 191 Ranger

Retired Chieftain now Clansman of Pegasus, Lugh.

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