Any idea if they tweaked mages with the event?
Posted: Tue Aug 11, 2015 5:17 pm
I read somewhere that the evades were going to be reduced. I was just wondering if that was something they would do during an event.
Spit
Spit
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I've played multiple mages on multiple servers and platforms. There is no way that any of my mages we're getting an average of 75% of my skill max. If i was, i would of found that acceptable and never being it up out complain about it. The real problem with mages is the evades. Oh, and energy problems. Oh, and lack of armor. Oh, and needing to max 2 SKILLS ....JUST to get a third skill at an average of 75% efficiency which there is no way that is even remotely accurate to begin with.
You're probably a level 120 mage using quest armor, greater rings, no lure, and a heroic ammy lol. Mages got a great buff this past update. Better improvement than any class by far. If you're still having those problems you're doing something wrongI've played multiple mages on multiple servers and platforms. There is no way that any of my mages we're getting an average of 75% of my skill max. If i was, i would of found that acceptable and never being it up out complain about it. The real problem with mages is the evades. Oh, and energy problems. Oh, and lack of armor. Oh, and needing to max 2 SKILLS ....JUST to get a third skill at an average of 75% efficiency which there is no way that is even remotely accurate to begin with.
I've played multiple mages on multiple servers and platforms. There is no way that any of my mages we're getting an average of 75% of my skill max. If i was, i would of found that acceptable and never being it up out complain about it. The real problem with mages is the evades. Oh, and energy problems. Oh, and lack of armor. Oh, and needing to max 2 SKILLS ....JUST to get a third skill at an average of 75% efficiency which there is no way that is even remotely accurate to begin with.