Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS Devices

Re: Guide for Mages

#68
Hello Armo,
I want to tell you that there's an extra fact about Bandage Wounds. The effect does not only increase with skill level, but also with more Vitality.
Thanks!
LordyIsBack - Lvl 121+ Warrior
Clan Prophecy (World Danu)
I'm taking a break from CH until the next questline is released. Possibly this next beta.

Re: Guide for Mages (in the making)

#70
Xanadu wrote:
Deathreaver wrote:
Mysteryman wrote:eboost is crucial for a higher level ice mage. when paired with sigils you should be well off. regens simply arent enough, and if you have a lot of energy, regen lux is not that important.


just wondering
higher level mages lose most of their energy on their eshield, no?
or even with zero points in eshield and just skills like fireball and firestorm energy is still a huge problem?


Storm and shards can be a problem. My 47/35 storm is around 600+ energy per cast, which actually a bit more than my 35/35 eshield.



Woooow how is it possible ur eshield takes less then 600 energy at lvl 35? Mine takes 1k+ energy at lvl 32
Alliance Lugh
Mage lvl 226 Mizza
Rogue lvl 88 Ninjastab
Rogue lvl 190 Minority ( locker rogue)
Druid lvl 220 mysa
Ranger lvl 219 Magikarp
Warrior lvl 132


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