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Re: Which support skills

Posted: Mon Jun 04, 2018 7:13 pm
by Apples-Bele
Thanks all, very helpful

Re: Which support skills

Posted: Wed Jun 06, 2018 3:53 pm
by Songnaam
keep in mind for wards even with no points and hot swapping aggy rings is still helpful if your short of points. ghosts at necro is the only one that requires max ward to be effective. abundance is my new favorite skill, it allows me to get a uninterrupted cast off. it was explained to me that at max is equivalent to a nb cast, with quick cast time. The CD is a bit long but by the time you go thru your heal cycle its usually back up

Re: Which support skills

Posted: Wed Jun 06, 2018 6:41 pm
by Apples-Bele
keep in mind for wards even with no points and hot swapping aggy rings is still helpful if your short of points. ghosts at necro is the only one that requires max ward to be effective. abundance is my new favorite skill, it allows me to get a uninterrupted cast off. it was explained to me that at max is equivalent to a nb cast, with quick cast time. The CD is a bit long but by the time you go thru your heal cycle its usually back up
Lvl 50 ice ward stops spirit freeze skill? And how much does your abundance add with how much foc/magic? Will try get some rings to swap for wards, thanks!

Re: Which support skills

Posted: Thu Jun 07, 2018 8:49 pm
by Songnaam
yes the ward makes ghosts bearable. i tried with less 30 and 40. 40 almost doable. abundance a bit over 1k at 3000 focus

Re: Which support skills

Posted: Wed Aug 14, 2019 9:26 pm
by Songnaam
correction: I meant to say sanctuary skill not abundance. sorry if I confused anyone

Re: Which support skills

Posted: Thu Aug 22, 2019 5:33 pm
by SnappiEpona
kinda weak if u cant run 9 maxed skills, as for me max magic and crush wards for dino, pierce is useless unless ur a pvp junkie and slash useful for solo prot kills, sanct is whack as its an unresisted shield and has an extremely long cd, not to mention about a 1k shield tops

Re: Which support skills

Posted: Thu Aug 22, 2019 5:35 pm
by SnappiEpona
kinda weak if u cant run 9 maxed skills, as for me max magic and crush wards for dino, pierce is useless unless ur a pvp junkie and slash useful for solo prot kills, sanct is whack as its an unresisted shield and has an extremely long cd, not to mention about a 1k shield tops
also not to mention, abundance aura adds about 1k hp and lasts 3 mins, the radius sucks but its equivilant to a sanct shield, the hp has resists on top (elemental physical)

Re: Which support skills

Posted: Sat Sep 14, 2019 9:26 pm
by Dunkeelmeh
Am I the only one who think sanctuary should be revamped? Haven't tested in a long time. But 1k shield. That will last about 0.2seconds in a raid. With the crazy cooldown in mind is a very big waste of skill points.

I felt when I was full edl with 0 jewels that added to touch it was usefull. Same way that ice ward was usefull for ghost at necro.

Ch evolved and many skills did too. But for me sanctuary is left behind.

What you guys think?