On Taranis we only have 8 active Druid mains above level 180, and they are split between the three endgame clans on our server...
The problem with what Regenleif and Ghost are saying, however, is that there is absolutely no reason to boost our healing skills. The issue is not that our heals need to be boosted, the issue is that our heals are not needed.
Why? Because leveling groups never need druids.
I find that many leveling groups prefer druids, especially for troll groups or Garanak add groups
Because my clan doesn't use druids for Snorri or any DL bosses. Because we do Mordris and Hrung with very few druids.
I believe Druids are a MUST for Hrungnir (roots or tanking) and Mordris (can't bolas Mordris). Also, during lock fights at Snorri I am constantly asked whether I could buff the rogues or root when the bolas fails. Keeping 5 rogues alive can mean the difference between lock and nolock.. Also, for other DL bosses keeping the add-killers healed is crucial!
That's why giving us an attunement skill to boost our DPS may just be enough to make druids useful, and even help druids level more.
I agree that an attunement skill for DPS would be useful, however maxing a whole other skill just for this is quite the overkill. Druids already have too many skills, and not enough points to make a nice sturdy leveling build. Instead of a DPS attune, I believe a general boost to Druid DPS skills would be better needed (such as a 33% decrease in energy required for casting Strike, Storm, Vines, Swarm, Winds, and Roots)