Will the bloom quest xp be higher ?
Posted: Wed Oct 17, 2018 3:47 pm
Because of new level to get quest ??
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From how Schwing described it, it sounds like it was a bug all along. Instead of being set as a level 180 quest in the server, it was set as 200...which is why the exp continued at the same rate up until level 200, instead of starting to drop after 180 like it was apparently supposed to.They’re changing it so, the XP you’d get now from handing in blossoms at 200, tomorrow you’ll get that xp at 181 instead. Nerfing it massively if I understood correctly.
This is correct.From how Schwing described it, it sounds like it was a bug all along. Instead of being set as a level 180 quest in the server, it was set as 200...which is why the exp continued at the same rate up until level 200, instead of starting to drop after 180 like it was apparently supposed to.They’re changing it so, the XP you’d get now from handing in blossoms at 200, tomorrow you’ll get that xp at 181 instead. Nerfing it massively if I understood correctly.
Seems kinda weird that they took so long to fix it, though.
It wasn’t a bug. Idk why they would change when people like it. Only thing I can see is plat purchases which will benefit them But will probably reduce the amount of players that hit 200 or egThis is correct.From how Schwing described it, it sounds like it was a bug all along. Instead of being set as a level 180 quest in the server, it was set as 200...which is why the exp continued at the same rate up until level 200, instead of starting to drop after 180 like it was apparently supposed to.They’re changing it so, the XP you’d get now from handing in blossoms at 200, tomorrow you’ll get that xp at 181 instead. Nerfing it massively if I understood correctly.
Seems kinda weird that they took so long to fix it, though.
The latter statement is true too .
They literally just confirmed it was a bug... Many people enjoyed it but it also brought about a massive amount of botting as people would park there toons there for days.It wasn’t a bug. Idk why they would change when people like it. Only thing I can see is plat purchases which will benefit them But will probably reduce the amount of players that hit 200 or egThis is correct.
From how Schwing described it, it sounds like it was a bug all along. Instead of being set as a level 180 quest in the server, it was set as 200...which is why the exp continued at the same rate up until level 200, instead of starting to drop after 180 like it was apparently supposed to.
Seems kinda weird that they took so long to fix it, though.
The latter statement is true too .
The only people who can claim with 100% certainty that it was a bug are the developers. As the players, we may have our own thoughts and conspiracies about why things get changed, but they are not facts unless confirmed by the developers. If they say it was a bug, then it's a bug. There is literally no way that players can prove otherwise.It wasn’t a bug. Idk why they would change when people like it. Only thing I can see is plat purchases which will benefit them But will probably reduce the amount of players that hit 200 or egThis is correct.
From how Schwing described it, it sounds like it was a bug all along. Instead of being set as a level 180 quest in the server, it was set as 200...which is why the exp continued at the same rate up until level 200, instead of starting to drop after 180 like it was apparently supposed to.
Seems kinda weird that they took so long to fix it, though.
The latter statement is true too .
And this is one of my issues with this game. There are requests from the players that would make the game better and these get shuffled off but 'bugs' that help the players even slightly that do not involve in game purchases get dealt with quickly.This is correct.From how Schwing described it, it sounds like it was a bug all along. Instead of being set as a level 180 quest in the server, it was set as 200...which is why the exp continued at the same rate up until level 200, instead of starting to drop after 180 like it was apparently supposed to.They’re changing it so, the XP you’d get now from handing in blossoms at 200, tomorrow you’ll get that xp at 181 instead. Nerfing it massively if I understood correctly.
Seems kinda weird that they took so long to fix it, though.
The latter statement is true too .
+1And this is one of my issues with this game. There are requests from the players that would make the game better and these get shuffled off but 'bugs' that help the players even slightly that do not involve in game purchases get dealt with quickly.This is correct.
From how Schwing described it, it sounds like it was a bug all along. Instead of being set as a level 180 quest in the server, it was set as 200...which is why the exp continued at the same rate up until level 200, instead of starting to drop after 180 like it was apparently supposed to.
Seems kinda weird that they took so long to fix it, though.
The latter statement is true too .
What are a few things the players have asked for? Raids that don't require a massive amount of toons. A less expensive pet. Skills balancing.
What did we get? A raid that requires 50+ toons. We got a dragon that is stupidly expensive. And 0 help with skills. We want something besides grinding and lixing on mobs. What did we get? Apparently a bug and that was taken away.
Stop being anti-player and throw us a bone.