Re: LazyDrunks of Herne downs BT
#12Not really. We had an attempt with 43 that ended in like 5% before hard rage cus of last voltroot. Voltroot is by far stronger than the other roots that u wish luck will be on ur side every raid.If they fixed the cloak glitch there would be a LOT less reason for people to complain about Volt. The raid would be faster meaning its less likely that Volt would help push BT into rage territory.
Issues with BT are mainly:
1. Cloak glitch
2. Voltroot
3. Randomness of poison pools
Those 3 make BT revolve a lot around luck rather than skill.
And grats herne.Congrats on the kill!
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Re: LazyDrunks of Herne downs BT
#13Well you just kind of made the point for me. I said if cloak skill was fixed then the Volt wouldn’t have been an issue. If you were able to auto properly over the length of the raid that 5% would have been gone a long time ago. There would have been no rage to speak of.Not really. We had an attempt with 43 that ended in like 5% before hard rage cus of last voltroot. Voltroot is by far stronger than the other roots that u wish luck will be on ur side every raid.
Issues with BT are mainly:
1. Cloak glitch
2. Voltroot
3. Randomness of poison pools
Those 3 make BT revolve a lot around luck rather than skill.
And yeah the volt is strong but the others are a joke at this point.
Poison pools, random or not, are still pretty easy to avoid or go around. The real problem is the LAG. I die from not being able to move from lag more than I die from the pool itself.
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Re: LazyDrunks of Herne downs BT
#14They probably had common chickens helping in the raid.
Re: LazyDrunks of Herne downs BT
#15Yes about 72 were 210+ and 7 or so were underlvl. ~ 45 players, half of the people brought extra toons. It was our first attempt in months as we had kind of a big summerbreak. Pat yourself on the back zeem for taking most of the organization on your shoulders.
Herne - LazyDrunks
Ranger 222Mage 220
Rogue 222
Warrior 221
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Ranger 222Mage 220
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Warrior 207
Re: LazyDrunks of Herne downs BT
#1642 wow that’s a very nice achievement. You mind pming me the strategy u used? How many numbers of each class? Also how long did it take? I assume barely made if before rage?Gratz on the kill. BT doesn't need a nerf. We killed with like 42 before rage. Just need to build up the other gear on your toons.
OTM always said the raid was for about 40 well geared toons. The more you do the raid the easier it gets.
Re: LazyDrunks of Herne downs BT
#17We use the same strategy as majority: Kill North root and leave Caustic up. Our 42 player kill was about 18 mins. 44 of the correct players seemed to be our magic number in our first several kills and our last 44 we killed in just over 15 mins.42 wow that’s a very nice achievement. You mind pming me the strategy u used? How many numbers of each class? Also how long did it take? I assume barely made if before rage?Gratz on the kill. BT doesn't need a nerf. We killed with like 42 before rage. Just need to build up the other gear on your toons.
OTM always said the raid was for about 40 well geared toons. The more you do the raid the easier it gets.
The 42 kill included: 6 Druids (4 with Main tank, 1 dps alt, 1 on north root). - 10 dps mages and one 1 lure mage. 4 tanks (1 main tank, 2 offtanks - extra bashed. 9 dps Warrior, 6 rogues and 6 rangers.
I should note that 10 of the dps was full dg: 4 mages, 1 ranger, 2 rogues and 3 warriors.
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General of Ascension
LadysHeart Level 220+ Druid
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Level 220+ Ranger Sweet Tansy
Dreamfyre Level 220+ Lure Mage
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Re: LazyDrunks of Herne downs BT
#18Gratz on kill70+ toons
17 mins
We offtanked poison root
Got 2 ammies and 2 charm, one ammy was imp.
Great job everyone that participated , more to come.
Basel 225 DG mage
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Re: LazyDrunks of Herne downs BT
#19With 10 dps mage u could kill with even less than 42.We use the same strategy as majority: Kill North root and leave Caustic up. Our 42 player kill was about 18 mins. 44 of the correct players seemed to be our magic number in our first several kills and our last 44 we killed in just over 15 mins.42 wow that’s a very nice achievement. You mind pming me the strategy u used? How many numbers of each class? Also how long did it take? I assume barely made if before rage?Gratz on the kill. BT doesn't need a nerf. We killed with like 42 before rage. Just need to build up the other gear on your toons.
OTM always said the raid was for about 40 well geared toons. The more you do the raid the easier it gets.
The 42 kill included: 6 Druids (4 with Main tank, 1 dps alt, 1 on north root). - 10 dps mages and one 1 lure mage. 4 tanks (1 main tank, 2 offtanks - extra bashed. 9 dps Warrior, 6 rogues and 6 rangers.
I should note that 10 of the dps was full dg: 4 mages, 1 ranger, 2 rogues and 3 warriors.
#NerfMages #AvoidBalance #WhyPlayARogue #MeatShieldOnly #HealingSlavesOnly
OP dps warrior on Belenus, hot af melee druid on Nuada. #Elementals #Apex
OP dps warrior on Belenus, hot af melee druid on Nuada. #Elementals #Apex
Re: LazyDrunks of Herne downs BT
#20I didnt make any point for u. All 3 factors are 100% luck, which is imo bad design. I didnt say make voltroot a joke, nor are salve and chaos root a joke, its just that with 40+ toons each raid ofc u have 20+ toons beating the root. Voltroot is ridiculously overpowered, it is almost a boss by itself, Id almost prefer hrung to spawn over a voltroot there.Well you just kind of made the point for me. I said if cloak skill was fixed then the Volt wouldn’t have been an issue. If you were able to auto properly over the length of the raid that 5% would have been gone a long time ago. There would have been no rage to speak of.Not really. We had an attempt with 43 that ended in like 5% before hard rage cus of last voltroot. Voltroot is by far stronger than the other roots that u wish luck will be on ur side every raid.
Issues with BT are mainly:
1. Cloak glitch
2. Voltroot
3. Randomness of poison pools
Those 3 make BT revolve a lot around luck rather than skill.
And yeah the volt is strong but the others are a joke at this point.
Poison pools, random or not, are still pretty easy to avoid or go around. The real problem is the LAG. I die from not being able to move from lag more than I die from the pool itself.
Vines glitch is as it is, a glitch. Like gele, glitches on end-game bosses should be the highest priority to fix (unlike players of donn believe). As for poison pools, in the Gwydion strategy u will have only north and west platforms open to stand on and east is somewhat available. But when the randomness is BT throwing 2-3 poison pools and 90% of the time they cover both north and west, its just bad luck.
Fixes:
1. Fix cloak glitch
2. Give poison pools a pattern (perhaps an increasing pattern in difficulty, like first set of pools being west north east south, then west+east, north+south or some mechanic like that, or just increase in their dmg). Plain luck currently.
3. Nerf voltroot's dmg and/or hp. Salveroot and Chaosroot are imo balanced, both of them have their downsides and neither can just smash ur entire dps. Voltroot can simply destroy everyone and the entire raid in matter of 2-3 mins.
#NerfMages #AvoidBalance #WhyPlayARogue #MeatShieldOnly #HealingSlavesOnly
OP dps warrior on Belenus, hot af melee druid on Nuada. #Elementals #Apex
OP dps warrior on Belenus, hot af melee druid on Nuada. #Elementals #Apex