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Re: BT kill number 30 on Gwydion

#12
Rogue4Life wrote:You guys got barely any ability rings either, sucks that the ammys are so bad for 99% of people, they need to swap ammy and ability ring drop rates :/


All they would have to do to make the ammys awesome is to add more damage than the runic ammys

With the cooldown rings, remove the ones that are not going to be used by endgame players which would increase the chances of the good ones dropping

These two changes would help a lot
Zyz 220 Druid
Noah Fences 220 Rogue

Re: BT kill number 30 on Gwydion

#13
Zyz wrote:
Rogue4Life wrote:You guys got barely any ability rings either, sucks that the ammys are so bad for 99% of people, they need to swap ammy and ability ring drop rates :/


All they would have to do to make the ammys awesome is to add more damage than the runic ammys

With the cooldown rings, remove the ones that are not going to be used by endgame players which would increase the chances of the good ones dropping

These two changes would help a lot

+1 to ammy suggestion.
As for your 2nd suggestion, I think VR should buff those skills instead. Otherwise it would be like everyone using the same skill sets..and even the Developers are like saying yeah this is the way to go, don’t use the rest of the useless skills. It would kill even the slight chance of CH being more versatile in skill builds.
Kiwi puff, Lvl 224 Ranger
Proud Guardian of Havoc, Morrigan.

Re: BT kill number 30 on Gwydion

#14
Kiwi Puff wrote:
Zyz wrote:
Rogue4Life wrote:You guys got barely any ability rings either, sucks that the ammys are so bad for 99% of people, they need to swap ammy and ability ring drop rates :/


All they would have to do to make the ammys awesome is to add more damage than the runic ammys

With the cooldown rings, remove the ones that are not going to be used by endgame players which would increase the chances of the good ones dropping

These two changes would help a lot

+1 to ammy suggestion.
As for your 2nd suggestion, I think VR should buff those skills instead. Otherwise it would be like everyone using the same skill sets..and even the Developers are like saying yeah this is the way to go, don’t use the rest of the useless skills. It would kill even the slight chance of CH being more versatile in skill builds.

Players can only use so many skills, why buff skills that in the end, even if they become decent, can’t be used due to a maximum amount of available skill points?
Most of these skills are temporary support skills, or support skills used on an alt in which while they help out, they are not skills that anyone would use normally. This isn’t just because of the “power” of the skill but also their relative powers compared to better developed skills and because of the skills nature.
For example, no matter how op EB becomes, no true DPS mage would use it. DPS gear and dropping out to sigil is still better DPS (assuming can regen full mana in 30 seconds or less).
Gwydion - Guardian of Relentless
BobsYourUncle 224 Fire Mage

Stubborn 220 Warrior (Tank)

Feel free to pm me about anything or talk to me in game :D
boymclir wrote:Bob The God

Shadae wrote:This Bob guy is a guide? Legitimately?

CD Swapping since 2016

Re: BT kill number 30 on Gwydion

#18
bob the mage wrote:
Kiwi Puff wrote:
Zyz wrote:
All they would have to do to make the ammys awesome is to add more damage than the runic ammys

With the cooldown rings, remove the ones that are not going to be used by endgame players which would increase the chances of the good ones dropping

These two changes would help a lot

+1 to ammy suggestion.
As for your 2nd suggestion, I think VR should buff those skills instead. Otherwise it would be like everyone using the same skill sets..and even the Developers are like saying yeah this is the way to go, don’t use the rest of the useless skills. It would kill even the slight chance of CH being more versatile in skill builds.

Players can only use so many skills, why buff skills that in the end, even if they become decent, can’t be used due to a maximum amount of available skill points?
Most of these skills are temporary support skills, or support skills used on an alt in which while they help out, they are not skills that anyone would use normally. This isn’t just because of the “power” of the skill but also their relative powers compared to better developed skills and because of the skills nature.
For example, no matter how op EB becomes, no true DPS mage would use it. DPS gear and dropping out to sigil is still better DPS (assuming can regen full mana in 30 seconds or less).

Yeah it’s because half of the skills right now are either utter trash or useful only in extremely niche situations. And not everyone can afford to become true dps mage with thousands of sigs at their disposal. Your example of EB is still used by many players compared to other skills like energy harvest.

And you went pretty bold saying no matter how op EB becomes...probably cuz you’re only thinking of adjusting raw numbers. But what if additional utility effect added to EB? Like providing the affected player with “decrease 20% recast time” on all their skills and stacks diminishly with other recast gears? Highly unlikely that it will happen tho, at this rate. Maybe In 5 years down the road, lol.
Kiwi puff, Lvl 224 Ranger
Proud Guardian of Havoc, Morrigan.

Re: BT kill number 30 on Gwydion

#19
Kiwi Puff wrote:
bob the mage wrote:
Kiwi Puff wrote:+1 to ammy suggestion.
As for your 2nd suggestion, I think VR should buff those skills instead. Otherwise it would be like everyone using the same skill sets..and even the Developers are like saying yeah this is the way to go, don’t use the rest of the useless skills. It would kill even the slight chance of CH being more versatile in skill builds.

Players can only use so many skills, why buff skills that in the end, even if they become decent, can’t be used due to a maximum amount of available skill points?
Most of these skills are temporary support skills, or support skills used on an alt in which while they help out, they are not skills that anyone would use normally. This isn’t just because of the “power” of the skill but also their relative powers compared to better developed skills and because of the skills nature.
For example, no matter how op EB becomes, no true DPS mage would use it. DPS gear and dropping out to sigil is still better DPS (belly rubs can regen full mana in 30 seconds or less).

Yeah it’s because half of the skills right now are either utter trash or useful only in extremely niche situations. And not everyone can afford to become true dps mage with thousands of sigs at their disposal. Your example of EB is still used by many players compared to other skills like energy harvest.

And you went pretty bold saying no matter how op EB becomes...probably cuz you’re only thinking of adjusting raw numbers. But what if additional utility effect added to EB? Like providing the affected player with “decrease 20% recast time” on all their skills and stacks diminishly with other recast gears? Highly unlikely that it will happen tho, at this rate. Maybe In 5 years down the road, lol.

Now thats creative thinking. Buffing isnt just raw numbers, sometimes u can even entirely change the skill.
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OP dps warrior on Belenus, hot af melee druid on Nuada. #Elementals #Apex

Re: BT kill number 30 on Gwydion

#20
Criminal wrote:
Kiwi Puff wrote:
bob the mage wrote:Players can only use so many skills, why buff skills that in the end, even if they become decent, can’t be used due to a maximum amount of available skill points?
Most of these skills are temporary support skills, or support skills used on an alt in which while they help out, they are not skills that anyone would use normally. This isn’t just because of the “power” of the skill but also their relative powers compared to better developed skills and because of the skills nature.
For example, no matter how op EB becomes, no true DPS mage would use it. DPS gear and dropping out to sigil is still better DPS (belly rubs can regen full mana in 30 seconds or less).

Yeah it’s because half of the skills right now are either utter trash or useful only in extremely niche situations. And not everyone can afford to become true dps mage with thousands of sigs at their disposal. Your example of EB is still used by many players compared to other skills like energy harvest.

And you went pretty bold saying no matter how op EB becomes...probably cuz you’re only thinking of adjusting raw numbers. But what if additional utility effect added to EB? Like providing the affected player with “decrease 20% recast time” on all their skills and stacks diminishly with other recast gears? Highly unlikely that it will happen tho, at this rate. Maybe In 5 years down the road, lol.

Now thats creative thinking. Buffing isnt just raw numbers, sometimes u can even entirely change the skill.

I do hope a large number of the skills get reworked to balance the classes. This will allow for much better pvp prospects down the road.
Rogue ShadowKnight - Herne (Retired)
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220 Druid SupremeDruid
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