Not everyone is satisfied with what's going on in the game as of now, but we are actually getting what we asked for.
The boss was made with the idea in mind that you would FIRST collect all of the new gear in Gardens which will give you a huge advantage when dealing with this new boss instead of jumping into it right away.
Much of the playerbase has become impatient, yes, but that's inherent of this generation anyway. Although it is a mobile game it is still and MMORPG and a grind should always be expected. Most of us did play it for the long run and it sucks to think that some people spend years of their life not actually levelling their characters, but camping bosses because they rushed through the game.
I have a Rogue that just turned 178 today after about 2 years accumulated of casual grinding. These types of games aren't meant to be rushed because once you reach the end then you either make another toon or wait for loot and make another toon anyway. Or quit.
We got want we'd been asking for. More meaningful content, more things to do, and more and better gear. All we need is patience and effort to get it.
So the changes are welcome. The new boss, area, and mechanics are welcome. I'm glad that OTM introduced this type of depth to the game instead of just throwing another boss into the mix. We now have something great to work towards and that makes it pretty exciting.
Kudos to the team, this update was a very good idea.
Sigh... its post like this and players who talk like this that make me just want to hit that block button. Partially why I left arawn... Stop making assumptions about players ages, generations, or their tendencies.
It has nothing to do with any of that.
I agree the game isn't meant to be rushed, but every single action OTM has taken has been meant to rush the game. It seems they want to turn an MMO into a quick cash operation for some reason.
The issue here is that OTM did not listen to player feedback about boss mechanics, they only heard "a small buff would be nice as its a bit boring and easy right now." And boy did they run with that small sentence...
With previous updates when the intention was to farm gear first the boss would not be released until a ways down the road, look at gele and prot for example... by not following previous patterns OTM is signaling that the intention is the boss could be killed now, and this is what players are picking up on.
This is the issue most players have, it isn't that it requires advanced gear we don't all have yet, but rather it is that OTM designed a point and shoot DPS race boss instead of implementing an actual difficulty for the boss. Players are sick of this. Muldar even wrote that because of players strategizing to find easier ways to kill the boss they buffed it. Like what even...
Stop type casting players, all its going to get you is rolled eyes