Xsyklz wrote:Zyz wrote:Xsyklz wrote:If you are aware of level lock and still continue to level you are ultimately doing it to yourself. Level lock allows people who are starting out or most relevant and in need of items like quest armor items to have a their own chance. I have experienced losing bosses to a rival newer clan and winning bosses from an older dominant clan. Without other aspects of level lock being changed newer players just would not have a chance.
The reward for leveling past 220 is negligible imo once you are at this level you can equip everything and there is no higher boss level requirement to experience. Its like burning dollars to save pennies.
What you're saying then is players above 220 should stop doing bounties for pet and mount tokens then and stop being in lock group.
Dont most high lv players do bounties for the xps because theyre constantly trying to push higher. It is more reliable to buy tokens with gold if you are a f2p player thats what I've done. I already wouldnt want high level players in my lock group because I am aware of the level lock mechanic. This games too small in vertical content for level lock to just be removed and linear progression in improved raid loot from different higher level bosses would be boring. Most lv220's already have maxed pets anyway.
Not in my experience. There are quite a few f2p eg players that are doing bounties for tokens and wish they could turn off the xp because they have no desire to level any higher. There are limited lixing areas so if you're a higher level farming, you're constantly having to stop farming mobs so others can lix. And gold bosses are a lock battle craziness so it takes a long time to be able to farm enough gold to max out mounts and pets and so they use bounties for tokens.
So the game forces you to level if you are doing bounties even if you don't want xp off them and then penalizes you against locking monsters.