If we earned dkp, why should we be penalized because rl took us away from game for a little? I dont think this is an appropriate dkp system, because not really fair, not everyone chooses to go inactive... you should get and keep your dkp until it's gone i believe
Depends if you believe the current active players should have the better gear over inactive players. You know we had multiple times where someone had insanely high dkp, took a break, but would bid on void and godly items in case they came back one day. And hardly any did.. So you have great gear sitting on toons that will never use them instead of toons that would be using them.
If we earned dkp, why should we be penalized because rl took us away from game for a little? I dont think this is an appropriate dkp system, because not really fair, not everyone chooses to go inactive... you should get and keep your dkp until it's gone i believe
Depends if you believe the current active players should have the better gear over inactive players. You know we had multiple times where someone had insanely high dkp, took a break, but would bid on void and godly items in case they came back one day. And hardly any did.. So you have great gear sitting on toons that will never use them instead of toons that would be using them.
Yea, I find that once a player drops from being very active to unactive, or maybe "coming back" just becuase update, it isnt the same, they usually go inactive again. Only cases where I see people truly come back from being inactive is when stuff in real life forces them to take a break like work, travels, etc, rather than disinterest in the game. I have played a lot of mobile games and once you lose interest, the game is really not the same, you usually find another game, and log the old one just to say hi to old friends.