I'm not sure but it just a speculation for basic coding. It is possible that they copy all the data for android and IOS and Just Coded into Android and IOS Data. Making the Two separate servers have to read the data twice or a Second run. Possibly overload the capacity of the orginal severs. When at the first the servers only had to read the data once
Think of a the ping pong effect maybe. I log on iOS on a iOS sever then Into IOS on a android server. Maybe the bug lies somewhere in between there
Last edited by Aerdou aka Klip
on Sun Jul 30, 2017 4:09 pm, edited 2 times in total.
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