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Re: Issues with the Level Lock Penalty for Proteus and Gelebron for End Game Players
Posted: Mon Jul 24, 2017 3:42 pm
by Gandorf Biggums
Level lock has a purpose for the bosses that are not endgame, but the final bosses gele and prot should probably not have a level lock untill new endgame bosses sre released
Re: Issues with the Level Lock Penalty for Proteus and Gelebron for End Game Players
Posted: Mon Jul 24, 2017 3:43 pm
by friddoo
-1 to abolish level lock
-1 to revamp level lock
+1 to enable a 'disable xp' button
Re: Issues with the Level Lock Penalty for Proteus and Gelebron for End Game Players
Posted: Mon Jul 24, 2017 7:41 pm
by Loco cola
-1 to abolish level lock
-1 to revamp level lock
+1 to enable a 'disable xp' button
This
Re: Issues with the Level Lock Penalty for Proteus and Gelebron for End Game Players
Posted: Tue Jul 25, 2017 10:17 pm
by Dangezous
I'd like to see some of these issues addressed otherwise this topic will be buried alongside all the rest of our suggestions.
Re: Issues with the Level Lock Penalty for Proteus and Gelebron for End Game Players
Posted: Tue Jul 25, 2017 10:58 pm
by Corrupt
If OTM is considering feedback, then as one who would be competing against Blue for Proteus and Gelebron I do not think it would be fair to return her to 230. I think her full DG set and weapon that she has had equipped for nearly a year now is enough advantage against a non DG toon. Games are linear for a reason, and she's reached the current content end. I'd like that opportunity too and am happy to work for it within the same constraints she and the rest of Avalon had. Level lock and it's mechanics existed before Gelebron and Proteus, and was no surprise.
Aeslyn
Havoc
10 levels over boss before penalty is new. It used to be 20 levels and I've been over 230 for a couple years by doing bounties since level 225. I and many others should not be punished for being over 230 when it's bounties that are throwing us over. I can see you supporting anything that will help your clan but this issue isn't personal Aes. My imperial bow is not better then an EDL bow on chaos bosses. Please look at this objectively, not as someone who is opposing Avalon. It is not fair for those of us who went over 230 to have to start new in order to compete sometime in the future. We shouldn't be forced not to do bounties. Something needs to change.
Prot and gele are level 220, I'm 233. End game player killing end game bosses. The level gap for lock penalty is too low.
Id rather reach hard cap 240 tbh than just be 230 even if I lost locks [*]
Re: Issues with the Level Lock Penalty for Proteus and Gelebron for End Game Players
Posted: Tue Jul 25, 2017 11:16 pm
by _elsroth
I'm going to work really hard and get a great job because I really, really want to buy a Lambo.
*10 years pass*
'Yay I just bought my lambo' *Drives onto motorway*
*Police siren alarms*
'Sorry there governor.. But you're not allowed to drive it on roads, it's too fast. You're allowed to sit in it though!'
'How is that possible?'
'Well the laws have always been that way'
'But if we were notified I would have never wasted my money on this car!'
'Tough luck sucker'
'Too bad I can't get my money back... Sigh'
i really hope this story makes absolutely no sense (logically and rationally) at all to you guys because that's how ridiculous it is to penalise hard working people without even giving them a heads up.
Has absolutely nothing to do with top powerful clans. Just a ridiculous system built on poor foundations.