I'm not attacking Avalon, and Aileron didnt have a problem with my points. Im stating that you may represent the exact reason why OTM implemented target lock in the first place, and it shouldnt be abolished.
You heard the man, Muldar! Load up some DG armor, a Gele wand and a couple of those new super duper rings place them on a spoon and fly them into my mouth like an airplane.
Hardly proves or says anything. It's arena to boot. I can show many people saying something out of context as well.
Loot isnt what keeps me and many others in this game. We have had one person leave our clan recently because loot is all they cared about. Many Avalons dont care about it really, some dont even know how much dkp they have or where they are in the standings. We kill bosses, we get loot, but its not our driving force as it is in other clans.
OTM deliberately didn't improve Proteus drops and a Gelebron drops. They didn't even make Gelebron spawn faster with a smaller window, unlike Hrung Mordy Necro. Do you think they are unaware? Of course not. Clans like Avalon, i'm sure many servers have the same type clan like ours, are intentionally slowed down and stalled at the end game level so we have to keep farming lower bosses.
Target lock and higher drop rates of lower bosses enables lower level clans to catch up, and at the same time higher level clans compete as well. All for the purpose of all sides to use platinum resources.
It is ALL BY DESIGN.
There are two types of people in this world: Those who crave closure
A business is more profitable if they don't gouge and piss off customers.