Celtic Heroes

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Re: Halloween Horror - Boss Mini Event

#11
friddoo wrote:
Jake wrote:Considering urchaid needs balms to be able to kill easily, and you can no longer get balms, could that part of the encounter be removed?

I think it adds a fun degree of difficulty and shouldn't be changed.

But eventually it'll be 3 poisons on a tank that require far more than supposed to require for lvl 200 boss. One poison does around 3k dmg per tick. Need to be able to get balms or to remove/nerf poisons.

Question, does it affect other legacy? Still 100 secs - 2 weeks for the rest?
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Re: Halloween Horror - Boss Mini Event

#16
Criminal wrote:Question, does it affect other legacy? Still 100 secs - 2 weeks for the rest?


Just Osan Marach and Urchaid the Overlord, all others will still have standard timers.

Allyknife wrote:So will this affect both 5* spawn locations as well as 6* locations. They are different correct me if I'm wrong. Or will this 5 hour spawn be at random between the 2?


Yes, 5* and 6* will both be roughly 5 hours.

Re: Halloween Horror - Boss Mini Event

#17
Will they be up on reset, Muldar? Or just a chance like currently and then every five hours after downed?
Last edited by LadyNymeria on Wed Nov 02, 2016 11:43 am, edited 1 time in total.
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