Target lock was added to the game because of thousands of low levels complaining about how they would start boss, then a high level group would swarm in later and take it due to their superior dps. Before this was implemented, aggy was the highest level boss. Most high levels had their full frozen and there was no need for warden, meteoric, or any lower tier frozen bosses. Basically all the target lock did was create a chance for low levels to get drops they needed. When carrowmore was released, it worked out pretty well. High levels had very little need for frozen, and once they started doing mordy/hrungnir even aggy wasn't as important so low levels still retained an advantage locking bosses for drops they needed. Fast forward some, and now people are 220+ in need of items dropped from 180-190 bosses.
While target lock isn't a great system anymore, it isn't the root of this issue. Compare snorri to pyrus, for instance. Pyrus is guaranteed one lion from main 6*, 2 from higher 6*, a fairly low chance from a 5*, and even lower (but still not negligible) chance to drop from a 4*. Snorri is guaranteed 0 from a 4*, 0 from a 5*, and there is no 6* "harder" version that gives more drops. Even worse, frozen weapon only required 2 lions whereas dl main and offhand needs 8.
Modifying target lock won't make everyone happy. Fixing spawn rate of 6* snorri will. We haven't seen a 6* in about 4 days now and this behavior is typical. At that rate, it would take 32 days to gain enough crowns to fully gear someone, and that is only if the colors are all the same. There is a reason why very few people ever camp pyrus. The drop rate is high enough that most people who meet level requirement have their weapon (and if not, you can camp a couple days or even buy them for pretty cheap). What percentage of 180+ have both mainhand and offhand? like 25%? After nonstop camping a single spawn for 2 years? OTM, we could care less about spawn window or target lock if the drop rate was higher. And by higher, I mean about 4 times higher. Because that is what it should be. With the current system of target lock, I would have to make a 180-190 level rogue to help my clan get more crowns. But in order to have good enough dps to lock, I would need crowns for my main and offhand. Crowns that dozens of people in clan still need, who would be ahead of me in line for. Vicious cycle isn't it?
Moving on to hrungnir and mordy; same thing. Why are the best drops in the game coming from bosses 40 levels lower than those who kill them? When carrow update came the high levels stopped camping aggy. Why go for a 50 dmg ring from aggy when I can get a 100 damage from hrung? Why get a 10 skill dmg ring from aggy when I can get a 2x10 skills damage ring from mordy? Why get a crap trident when I could get a great halberd? People had no use for aggy anymore and moved on to the bigger and better bosses that were closer to their level. But still, drop rate for the nice items was too low and clan banks are being flooded with mighty bolas rings, mighty armor rings, and dark focus halberds. So hrung and mordy are still being downed, usually within an hour of spawn, because so many kills are needed to gain drops that people want. And now, level cap is increased without a new boss being released so people are punished for leveling by letting lower level clans gain these drops.
Tl;dr version:
1. New boss(es) should be added that are closer to the level of the current endgame players (210/220) at any given time
2. Mordy and hrung loot is too diluted to ever, in a hundred years, give every high level the gear they desire.
3. The rate of crowns per day from snorri is abysmally low leading to 200+ (plat buyer!
)main toons in every clan waiting for their wep and offhand.
OTM, if you're not going to fix target lock at least look at those three points. Hundreds of people have been begging for those changes for years, when will our voices be heard? How come polls can't be created and if a lopsided enough vote occurs, something be done about it?
Level 220 mage- InnerCircle of Rhiannon
Necro, proteus, unox kills
http://www.celticheroes.net/profile.php?hero=runvs