Celtic Heroes

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Re: Celtic Heroes storyline?

Crom is an evil God who is entrapped in the otherworld behind the fortress of the blackstones

The wardens are the nemesis of crom and seek to destroy him

Gelebron is basically a wizard who was once a wise mage but crom corrupted him into an evil person also everything from stonevale and otherworld is corrupted by crom.

Stonevales storyline is Falgren was once a healer but he departed to another land and when he came back he was all evil and practicing dark magic etc etc

The connact were a real people(called Connaught I think) in ancient history controlled by queen medb, and they are invading the shalmont region and trying to gain access to lirs reach and in turn Farcrag castle where clan Maclir is situated

That is all of what i know of the top of my head I'd suggest reading questlines from now on ;P
Oderint Dum Metuant.

Re: Celtic Heroes storyline?

I think OTM should really focus on shale, the storyline and the mobs of shale have been the most interesting as they're humans, and Id like to see some of the toughest evil b*tches at some point, queen medb, Gelebron soon, make some really big interesting bosses (damn dragons, necro is the sexiest) and I know that a cool trailer can attract players as well, thats what attracted me to some games.
#NerfMages #AvoidBalance #WhyPlayARogue #MeatShieldOnly #HealingSlavesOnly

OP dps warrior on Belenus, hot af melee druid on Nuada. #Elementals #Apex

Re: Celtic Heroes storyline?

Criminal wrote:I think OTM should really focus on shale, the storyline and the mobs of shale have been the most interesting as they're humans, and Id like to see some of the toughest evil b*tches at some point, queen medb, Gelebron soon, make some really big interesting bosses (damn dragons, necro is the sexiest) and I know that a cool trailer can attract players as well, thats what attracted me to some games.

LMAO! Evil b*tch Medb is what we really need. A smokin hot bad*ss with ridiculously op skills. And you're right. The game needs a better trailer.
I ride Kelpies and I swim in Deluge for I am one with Manannán mac Lir.

Re: Celtic Heroes storyline?

*Edit* Copied this and posted it on my website at http://www.celticheroes.info/2015/06/the-history-of-crom-cruach.html

Crom Cruach
Some of this is copied verbatim from the NPC scripts that OTM has made. I am simply arranging it into a logical order so that you can see the story unfold.

A long time ago the gods came to Dal Riata, but found one god already held dominion there. This god, Crom Cruach he ancient god of chaos and sacrifice, who was more powerful that the others and held control over the world. After a long battle, the gods won, and Crom Cruach was sealed within their own fortress of Rath Parras in the Otherworld - the parallel realm of magic that lies alongside this world. Crom's prison within this fortress is a mighty standing stone, to which he was chained. The gods channeled Crom's powers into six large discs of stone, draining him of his mighty powers.

Nuada, the king of the gods then chose the the strongest and bravest mortals to stand watch over Crom's prison. These champions became the first Wardens. There were five wardens initially, and they were the most powerful: Bloodstrike the Brave, Goldsong the Wise, Greythorn the Vigilant, Loremantle the Learned, and Moonshadow the Swift. For many years they held the Discs that contained Crom Cruach's power, but eventually new heroes were recruited too, and soon the Wardens became a powerful force in the Otherworld. For ages, the Wardens served the gods and guarded Crom in the god's fortress of Rath Parras. In time, there were hundreds of Wardens a noble brotherhood of warriors, rangers, rogues, mages and druids. However, not all of of them had the strength of those first five mighty heroes. Although Crom Cruach was held within his prison, his power still lay within the Discs that were in the possession of the Wardens, and he could still reach out and manipulate those who showed any sign of weakness.

The gods were helpless to stop this from happening, for during this time the children of the Morrigan came to the gods in peace, and offered them a brew that was secretly laced with poison. When the gods drank the concoction, they fell into a deep and timeless sleep. The poisonous brew slipped from their hands as they sank into slumber, and it poisoned the Otherworld. From the poison, the seed of Dradriel settled in the rich soil of the Otherworld, and flourished. Draedril was a plant that spawned in the dark grove of Badan Olc, which was fed by the blood of the Morrigan itself.

Gelebron was once a loyal subject of the goddess Branwen, who grants Tokens of Fealty to her followers. Gelebron received the most of any person, for his "actions providing salvation to mankind." To increase his power, Gelebron wished to journey to the Otherworld to feed upon its raw energies. Knowing that the Otherworld was poisoned, Branwen warned Gelebron against this. However, he defied her warnings and traveled to the Otherworld anyways.

Entering the Otherworld, Gelebron found that it was the former home of the gods, now tainted by the Morrigan's children. On his journey, Gelebron came upon the Dradriel, who was laying in wait for someone like Gelebron to twist to its will. The evil plant tricked Gelebron into protecting it, deceiving him into thinking that it would be destroyed by the battles raging across the Otherworld. Partaking of its sap, Gelebron fell under the spell of the Dradriel.

The Dradriel crept into Gelebron's mind, poisoning his thoughts. Believing its lies, Gelebron started thinking that he was more powerful than Crom Cruach, who is imprisoned in the fortress of Rath Parras in the Otherworld. Gelebron began seeking a way to free Crom from his prison, so that he could feed off of Crom's powers. What he did not know was that Crom was influencing his will, feeding him lies. Gelebron also did not know that Crom was speaking to Gelebron's apprentice Piranus as well, tempting him with power to rival Gelebron.

As the noble Wardens now seemed tense and quick to anger, Gelebron, too, was becoming more isolated, and would spend his days locked in his private chamber, chanting in a language Piranus had never heard. Crom Cruach could not make any direct action of course, but he did not need to. All the chaos that is wrought in Crom's name replenishes his power. He merely began to place doubts in the minds of those who lingered too long around the Discs, and soon those doubts began to be spoken out loud. A rift began to form amongst the Wardens of Dal Riata. On one side, there were those whose minds were strong, who stayed loyal to Nuada and the other Celtic gods. Their opponents were none other than the fellow Wardens, who had now unified under one goal - to seize the Discs and open the prison, releasing Crom Cruach once more into the world!

The very first Warden to side with Crom was Madoc, who would become Madoc Blackstone, the creator of the Blackstone Cabal. The Blackstone Cabal are the chief followers of Crom, and seek to free him of his prison. A mighty battle raged between the two factions. In the end, the Wardens were decimated. As the Wardens fell in the raging battle, the Blackstone Cabal would resurrect the Wardens as wraiths to fight alongside them. In their last act, the Wardens sealed the fortress of Rath Parras behind them, and fought their way to the portal back to Dal Riata. Only a handful of Wardens made it back through the portal from the Otherworld, smuggling the disc seals with them. The remaining wardens stayed behind in the Otherworld to buy these few Wardens time to escape.

As the battle raged, Crom called upon his new servants Gelebron and Piranus to join the battle. But Piranus recognized Crom's promises of power as lies, and betraying Gelebron, he fled the tower of Gallan Marrek, locking the doors behind him with a powerful spell. With Gelebron sealed inside, Piranus fled through the portal to seek refuge in Dal Riata.

The escaped Wardens then sealed the portal and smashed the discs, casting their fragments to the wind so that the Blackstone Cabal could never free Crom from his prison by assembling them. However, Crom had exerted his will over a powerful druid in Stonevale named Falgren Bloodbinder. He and his servants seek to collect the disc fragments to attempt to free Crom from his prison once more. The remaining Wardens, now old and frail, seek to recruit new heroes to stop Falgren and his followers from once again bringing war to Dal Riata.

Foiled in their plan to break the seals on Crom's prison, the Blackstone Cabal has continued to work to free their master. Hearing that the Blackstone Cabal continued to try and break down the prison walls, champions of Tir Na Og, the island of the gods, gathered to defeat the growing threat. However, what they encountered when they arrived was much too powerful for them. They were ambushed as they crossed through the portal by the Cabal's most powerful allies: The All-Seeing One, The Swamp Lord, The Chained King, Woodcrown the Ancient, Grommak the Stonelord, and Pyrus the Lavalord. Now, using the powerful crests that the champions were carrying, the Cabal's power has grown. Using the power of the mighty dragon Aggragoth, they seek to break the walls of Crom's prison.

Gelebron's Tower
This is what I've been able to find on the history of Gelebron and the tower http://www.celticheroes.info/2015/05/history-of-gelebrons-tower.html

Read Here: http://celtic-heroes.com/forum/viewtopic.php?f=4&t=40006

Read Here: http://celtic-heroes.com/forum/viewtopic.php?f=3&t=45860
Efnisien the Necromancer is my lord and master, and it is thanks to him that I have been allowed to train in the magic of death. It is said that long ago he was part of a royal line, brother to Bran, king of Gwent. As king, Bran was in possession of a magical cauldron that had been in his family for generations - a cauldron that could bring the dead back to life, in full health and without a scratch on them. Efnisien coveted the cauldron and the power that Bran held through its use, so one day when Bran was out hunting, and knowing a little bit of magic, he tried to twist the cauldron so that the returning dead would be under his command. His spell failed, but not completely. He had inadvertantly created a link between himself and the cauldron, and had gained a portion of its power. While the cauldron existed he would not die through illness or old age. Also, he had gained powers of necromancy. The cauldron, though, was not as powerful as it once was - now anyone who was brought back by it would merely be a walking corpse. Their injuries would not be healed, but they would be reanimated by the cauldron's power. Bran banished Efnisien from their home after this, and for centuries Efnisien wandered the land. Though he grew more powerful and skilled as a Necromancer, there was still something missing - the ultimate power that could be gained form full control of the cauldron. Now the cauldron, by this time, had passed into the hands of the Blackstone Cabal for their own use. Efnisien was in the land of the dead when he heard of this. He had gone there to try to learn more about the spirit - how he could draw the spirits that inhabited Annwyn back to the mortal plane. However, Arawn, lord of the dead, reacted angrily to his incursion and sent the Huntsmen of Annwyn after him. Now Efnisien learned of the Blackstone Cabal and made a deal with them. If the Blackstone Cabal surrendered the cauldron to Efnisien, he - with the assistance of his followers - would raise an army of undead that he would use to capture Dal Riata and place in under the control of the cabal, thus ensuring their control over the Otherworld portal and preventing people from trying to prevent them freeing Crom.

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