Shadowbolt2 wrote:BlackMamba wrote:What rogues don't understand is, these "15k nukes" can only occur every 12 seconds or so on average. Realistically it won't average above half that on 6* bosses. In those 12 seconds rogues are autoing 10 times, each with a maximum damage of 2.5k+. Theoretically even without using skills your auto can have much higher dps than any caster. For training, lures were a way to reduce this disparity but on bosses there is usually a pierce lure present. Idk about anyone else, but 2.5k * 10 seems to be quite a bit higher than 15k
Your comparing the max auto hit of a rogue to the min hit of a Mage. On a boss rogues autos hit maybe around 1k not even close to 2.5k+. And still nobody has commented on how could a Mage get kill over all the much better geared rogues and rangers not only on 185 6* but 195 6* later that day too. As I said before, mages aren't underpowered they are sometimes just unlucky with evades is all. Maybe make the evade rate 25%-30% less for mages and Druids since skills are their main source of damage.
Why does it matter who got the kill as long as it's dead?