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Do Buffs Stack?

#1
If I have 2 Druids, and the first one casts Shirld of Bark on me which gives me let's say 50 armor and my original armor was 0, so now I have 50 armor, but the second Druid casts on me a better Shield Of Bark, which gives me 60 armor. Now the question is: Will I have 110 Armor (50 + 60) OR will the first Druids Shield (50) be removed and instead I will have just 60?

Same question for any other buff, will Howling wind stack ? If 2 Druids cast howling wind on me, and both have -500 howling Wind, and my original Attack is 0, will I have -1000 attack? Or will I have -500?
Rhiannon
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Re: Do Buffs Stack?

#3
That's sad... During a boss fight there are 10 Druids and only one will have their buff activated... I see it as both positive and negative

Pros: Stacks=More Power

Cons: Too much Power
Rhiannon
Collector since 2013
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Re: Do Buffs Stack?

#4
The 10 druids can specialise in different skills to avoid having multiple useless spells.

- One or two with wards
- One with howling wind
- One with embrace
- One with abundance
Ect.

Most druids have bark since it's such a great spell.
Last edited by Armo on Sun Jun 07, 2015 12:15 pm, edited 1 time in total.
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Re: Do Buffs Stack?

#5
It makes the spells useless if only one person can use it, making Calm, Nature Touch/Breath the only support spells that you can upgrade without worrying that they won't be active
Rhiannon
Collector since 2013
Proud owner of Radiant Golden Black Wizard Charm (Less than 5 on Rhiannon)
Proud owner of Archfiend Wings of Dreams (Less than 5 on Rhiannon)
Proud Owner of 38 Charms! Each one is different!

Re: Do Buffs Stack?

#6
That's assuming the druids are only healing one person.

Healing and buffing other people at boss fights helps reduce idol/resto pot usage, making the fight a lot cleaner.
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Currently actively playing the game.

Re: Do Buffs Stack?

#7
I still think that having skills stack would be alot better and bring the game a few steps closer to where the survivability should be at. Im not saying that ten druid should be able to stack ten barks, but they should be able to put five vines on a boss at once, rupture should be able to stack on a boss, and so should the rogue offhand. Why give an offhand skill that is basically useless in a boss fight? (In terms of comparing its use to other offhands. On e one rogue has it used, all the other offhand skills are now useless untill the skill is done). Maybe set a limit to stacks? Maybe 3 stacks of buffs and seven stacks of offensive skills (rupture, vines, swarm, rogue offhand, so on...)?
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Re: Do Buffs Stack?

#9
Where this gets annoying is with bola. If it can hit it should. It's terrible as few people ever keep the same points in it. So bosses tend to break free as either they are resisted or people wait till it expires.

Anyhow with the new engine the game mechanics could use a well thought through upgrade.

I hope they fix broken skills before introducing the new ones.
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Re: Do Buffs Stack?

#10
MrFarcrag wrote:It makes the spells useless if only one person can use it, making Calm, Nature Touch/Breath the only support spells that you can upgrade without worrying that they won't be active

This is why the rogue offhand skill isn't too good, if you have 5 rogues with spite only 2 will actually be needed.
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