Celtic Heroes

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Re: What if all bosses were as punctual as the 200 event dra

#11
Celts wrote:
admin wrote:Hi the main reason we changed from fixed spawn timers to random ones was that there were a lot of complaints from players about kill stealing. However now we've had target lock in the game for a while and it seems to be working reasonably well, we can look to get spawn timers more fixed again if that is what most players would prefer.

Sorry to ruin this whole conversation so quickly, but i think you will appreciate this.
This was in a topic about incresing dl spawns. I can post a pic of admin saying this too


I think most of the player base would prefer more fxed timers, it would be a nice and much needed addition along with the release of the horizontal content
#NerfIdolsCutBossHP #DecreaseRaidWindows

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Re: What if all bosses were as punctual as the 200 event dra

#14
Eliminater wrote:
friddoo wrote:fixed timers are bad as there is no degree of randomness without them, what is good is minuscule windows such as 5-15min. I remember set spawn times and they sucked tbh



Fixed timed spawms are fun
Small windows are fun
Long windows are no fun

QFT.

Lugh
  • Vulture - Level 220 Rogue
  • Venus - Level 195 Druid


123456 wrote:a druid can out dps a ranger fairly easily in a dps build. Adrith

1234567 wrote: Hrung ring+mordy spear > necro ring+edl dagger. Furyion

limbo

Re: What if all bosses were as punctual as the 200 event dra

#15
Small windows would change everything in this game.

I have a theory that people are negative and grumpy because they have to camp for a random number of minutes, have to stay focused on screen too if theres compeition.

A window of lets say 15-20 mins for EDL bosses would be beneficial for the whole community, less time is wasted to do other things like lixing. Raid bosses should stay randomized.

Lixing -> bought using plat -> $$$ for OTM -> levels for everybody -> everybody happy!
Wattzon of Sulis

Re: What if all bosses were as punctual as the 200 event dra

#16
LeGenDzZ wrote:Small windows would change everything in this game.

I have a theory that people are negative and grumpy because they have to camp for a random number of minutes, have to stay focused on screen too if theres compeition.

A window of lets say 15-20 mins for EDL bosses would be beneficial for the whole community, less time is wasted to do other things like lixing. Raid bosses should stay randomized.

Lixing -> bought using plat -> $$$ for OTM -> levels for everybody -> everybody happy!

The dog guy is right
Purist Thunderwrath

Re: What if all bosses were as punctual as the 200 event dra

#17
LeGenDzZ wrote:Small windows would change everything in this game.

I have a theory that people are negative and grumpy because they have to camp for a random number of minutes, have to stay focused on screen too if theres compeition.

A window of lets say 15-20 mins for EDL bosses would be beneficial for the whole community, less time is wasted to do other things like lixing. Raid bosses should stay randomized.

Lixing -> bought using plat -> $$$ for OTM -> levels for everybody -> everybody happy!



plus.... imagine 2 (maybe 3?) raid groups set up for an epic lock battle. In order to win, all must use haste and energy lix - more fun and more $$ for OTM...

Re: What if all bosses were as punctual as the 200 event dra

#19
admin wrote:Hi it's looking like the best solution going forwards will be to have small spawn windows or fixed timers for challenging mobs where players need to gather and organise to kill them. We'll be doing this for new bosses going forwards and also reviewing existing bosses.


Admin is the GOAT right now
Gwydion - Xei - Warrior - 215
Taranis - Iridescence - Rogue - 225

Just want to make the game better.

Re: What if all bosses were as punctual as the 200 event dra

#20
there is still no reason for a 15 or 20 minute window.

Let clans know where they should gather and at what time and let players duke it out. this was how it was in Update 2 and newer players missed the good old SV days.

I'd like to see the same thing happen on Hrung, Mordris and Necro. Waiting 24-48 hours for them to spawn is just counter productive. Let players keep playing rather than camping. When bounty boards and trade skills come out, there be more to do, and fixed timers is really the right move.
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