Celtic Heroes

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Re: Spawn rate adjustments

#12
This change only helped with the quest bosses and made things like snorri worst. All It did was decrease the time between each boss making camping far worst then it already is. The quest bosses have been asked to be fixed for 3 years now and dl bosses for 2 so don't say u listened to players feedback. All this change was made for was for the same reason met gear quest line got changed last time for. These quests are deliberately made so players waste as much time as possible doing them until the next content comes out then suddenly otm listens to players feedback to make it easier. Want to listen to player feedback? Get rid of spawn windows make every boss spawn at a set time and be done with it. Also drop 4* ph they just waste our time.

Re: Spawn rate adjustments

#13
Yilley wrote:This change only helped with the quest bosses and made things like snorri worst. All It did was decrease the time between each boss making camping far worst then it already is. The quest bosses have been asked to be fixed for 3 years now and dl bosses for 2 so don't say u listened to players feedback. All this change was made for was for the same reason met gear quest line got changed last time for. These quests are deliberately made so players waste as much time as possible doing them until the next content comes out then suddenly otm listens to players feedback to make it easier. Want to listen to player feedback? Get rid of spawn windows make every boss spawn at a set time and be done with it. Also drop 4* ph they just waste our time.

Amen brother.
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Re: Spawn rate adjustments

#15
I would prefer longer windows with higher 6* and 5* spawn rate, cus really ppl are tired of camping so often..... But thanks for thinking about it, just readjust it? :)
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Re: Spawn rate adjustments

#17
squidly wrote:Shorter spawn times = less time between = more camping/less lvling and less time to use lixes and such. Makes perfect sense.

You don't have to camp if you don't want to. Shorter spawn times = more drops = less stress. If you need to level go do it, if a boss spawns twice in the normal time window then you could just go once if need be.
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Re: Spawn rate adjustments

#18
^It isn't a matter of making a choice to camp or lvl, it's that for quite a while now people have been asking for this. Many would have had a better opportunity to get geared up while there was a s*** ton of nothing else to do but camp. Yes, it is a good change but the timing is crap.
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Re: Spawn rate adjustments

#19
Furyion wrote:
squidly wrote:Shorter spawn times = less time between = more camping/less lvling and less time to use lixes and such. Makes perfect sense.

You don't have to camp if you don't want to. Shorter spawn times = more drops = less stress. If you need to level go do it, if a boss spawns twice in the normal time window then you could just go once if need be.


Well technically you only need to camp it every so few bosses or none at all. Level between spawn times.
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Re: Spawn rate adjustments

#20
Arjunlite wrote:
Yilley wrote:This change only helped with the quest bosses and made things like snorri worst. All It did was decrease the time between each boss making camping far worst then it already is. The quest bosses have been asked to be fixed for 3 years now and dl bosses for 2 so don't say u listened to players feedback. All this change was made for was for the same reason met gear quest line got changed last time for. These quests are deliberately made so players waste as much time as possible doing them until the next content comes out then suddenly otm listens to players feedback to make it easier. Want to listen to player feedback? Get rid of spawn windows make every boss spawn at a set time and be done with it. Also drop 4* ph they just waste our time.

Amen brother.

Arj we agree on something ;).
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