Celtic Heroes

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Re: The mob lock is really infuriating me now

#35
Agreed, it may be a good idea to have the mob reset health whenever the group holding lock dies. That way ppl can't steal it at the last second, especially in arena
hatoyo- lvl 130 Rogue- Rhiannon
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Bluejay- lvl 68 warrior- Rhiannon
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(name withheld)- lvl 46 Mage- Top-Secret

Re: The mob lock is really infuriating me now

#37
hatoyo wrote:Agreed, it may be a good idea to have the mob reset health whenever the group holding lock dies. That way ppl can't steal it at the last second, especially in arena


Why not only reset the lock when the monster resets. Problem solved easily with almost no coding. Then if you don't want
to help the group with the lock, don't help. Gotta stop the leeching.
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Re: The mob lock is really infuriating me now

#38
mdimarco wrote:
hatoyo wrote:Agreed, it may be a good idea to have the mob reset health whenever the group holding lock dies. That way ppl can't steal it at the last second, especially in arena


Why not only reset the lock when the monster resets. Problem solved easily with almost no coding. Then if you don't want
to help the group with the lock, don't help. Gotta stop the leeching.


+1
Couldnt agree more.
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One day you'll look back and realize they were the big things.

Re: The mob lock is really infuriating me now

#40
Aaragorn wrote:For some reason thats how target lock works. If you have target lock and die, it seems to almost disregard all damage you have done previously and you lose the lock.

Damage is counted in after last death, this is also a problem for tanks because its hard to take aggro if boss is almost dead and the dps has never died and you just did taking about 4 taunts to take aggro back

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