Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: Player item Selling market.

#21
This is the only mmo rpg on the AppStore without an auction house... Do you know how sad that is? I sometimes just go on pocket legends to browse their auction houses to kill time just wishing this freaking feature can be implemented in this game already.

I would take auction house over crafting and new event any day of the week, people have no idea how much help these things can be.
Wattzon of Sulis

Re: Player item Selling market.

#24
friddoo wrote:The one bad thing is Merching becomes a breeze and our already inflated gold will be inflated even more like runscape


Auction house doesn't increase the amount of gold within the game, if anything it decreases if they choose to add commissions. The reason gold is inflated is due to people farming a ton and not having anything to spend money on

Re: Player item Selling market.

#26
Bourne wrote:
friddoo wrote:The one bad thing is Merching becomes a breeze and our already inflated gold will be inflated even more like runscape


Auction house doesn't increase the amount of gold within the game, if anything it decreases if they choose to add commissions. The reason gold is inflated is due to people farming a ton and not having anything to spend money on

If you really believe that.... You have no experience with auction houses being opened on MMOs
Auction houses allow more things to be bough and sold so when a play buyer buys stuff and wants to buy more he goes to the house to look therefor creating gold into the game.
People will be buying all the hero AMMYS golden gloves etc on the house that have cheap prices and selling them back for more costs, increasing cash flow and inflating gold to the populace, I've seen it happen many times
Oderint Dum Metuant.

Re: Player item Selling market.

#27
friddoo wrote:
Bourne wrote:
friddoo wrote:The one bad thing is Merching becomes a breeze and our already inflated gold will be inflated even more like runscape


Auction house doesn't increase the amount of gold within the game, if anything it decreases if they choose to add commissions. The reason gold is inflated is due to people farming a ton and not having anything to spend money on

If you really believe that.... You have no experience with auction houses being opened on MMOs
Auction houses allow more things to be bough and sold so when a play buyer buys stuff and wants to buy more he goes to the house to look therefor creating gold into the game.
People will be buying all the hero AMMYS golden gloves etc on the house that have cheap prices and selling them back for more costs, increasing cash flow and inflating gold to the populace, I've seen it happen many times

Buying and selling doesn't create gold lol. All an auction house is, is a place for players to advertise their items for sale without having to sit and shout all day. Free advertising is all it is.

Lugh
  • Vulture - Level 220 Rogue
  • Venus - Level 195 Druid


123456 wrote:a druid can out dps a ranger fairly easily in a dps build. Adrith

1234567 wrote: Hrung ring+mordy spear > necro ring+edl dagger. Furyion

limbo

Re: Player item Selling market.

#28
friddoo wrote:
Bourne wrote:
friddoo wrote:The one bad thing is Merching becomes a breeze and our already inflated gold will be inflated even more like runscape


Auction house doesn't increase the amount of gold within the game, if anything it decreases if they choose to add commissions. The reason gold is inflated is due to people farming a ton and not having anything to spend money on

If you really believe that.... You have no experience with auction houses being opened on MMOs
Auction houses allow more things to be bough and sold so when a play buyer buys stuff and wants to buy more he goes to the house to look therefor creating gold into the game.
People will be buying all the hero AMMYS golden gloves etc on the house that have cheap prices and selling them back for more costs, increasing cash flow and inflating gold to the populace, I've seen it happen many times


Lmfao that's transfer of gold... Not creating more gold... That's like saying because I traded someone 4k for an xp lix and then sell it for 5k I spontaneously made 1k appear in the game. You're confused because auction houses make merchanting easier and cause more people to become excessively wealthy. HUGE difference. Im also curious about YOUR experience of auction houses... In OnC you have a 5% commission cost for using the auction house, that's why if anything auction houses take money AWAY from economy. Tbh im concerned for you right now 0.o

Re: Player item Selling market.

#29
No, the gold is already there the cash FLOW opens up therefor inflating prices on Rares and plats not shop items because the server has more money in each individual player to buy things. Example a rich level 200 has 20mill but never uses it and the gold hasn't entered the servers economy just sitting there. Because of the auction house he goes in to buy to his hearts content going to people who do buy and sell a lot of items, bringing the gold into the flow of the economy
Oderint Dum Metuant.

Re: Player item Selling market.

#30
friddoo wrote:No, the gold is already there the cash FLOW opens up therefor inflating prices on Rares and plats not shop items because the server has more money in each individual player to buy things. Example a rich level 200 has 20mill but never uses it and the gold hasn't entered the servers economy just sitting there. Because of the auction house he goes in to buy to his hearts content going to people who do buy and sell a lot of items, bringing the gold into the flow of the economy

Whether he uses it or not it's still part of the economy. It still exists. Anyways what's stopping these rich players from purchasing everything in the world right now?

Lugh
  • Vulture - Level 220 Rogue
  • Venus - Level 195 Druid


123456 wrote:a druid can out dps a ranger fairly easily in a dps build. Adrith

1234567 wrote: Hrung ring+mordy spear > necro ring+edl dagger. Furyion

limbo

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