Re: State of the game
Posted: Thu Nov 26, 2020 9:00 am
I wonder if people even take into account clan banks loot, when they talk about server mergers.
Even more , how can you suggest that its the player that gets to choose a server. So the people who control banks , just move along with their selfish decision and force others to follow or loose their dkp and clan loot?
Thats total chaos. No developer team wants to get involved with , esp. a low budget low staffed one like CH.
If this was like Order Chaos, where people paid to change server, no strings attached, and all power of loots was Not at the mercy of a few individual hands : like no clan bank involved , no dkp system involved, then server mergers is totally possible and clean procedure.
Two servers merging also saturates market with
X2 bank loots, X50 more fash, other cosmetic merchandise and collectibles etc. Theres a possibility of this causing prices to fall, interests to boss drop, people prefer buy their loot from AH or P2P because its easier and more available since so many new players joined and brought their riches with them. After having it all ? Well, People quit again because they on CH for self satisfaction. Not charity bossing.
Wouldnt it repeat the same cycle?
The problem isnt about dead servers, its about keeping players interested long enough to keep playing.
Abouf filling servers and close down others , this doesnt take into account the regular influx level 1-50 players , that are created as frequently as they quit everyday. Servers need have a margin for these new pkayers, its not only about old players getting their cake and eating it.
Even more , how can you suggest that its the player that gets to choose a server. So the people who control banks , just move along with their selfish decision and force others to follow or loose their dkp and clan loot?
Thats total chaos. No developer team wants to get involved with , esp. a low budget low staffed one like CH.
If this was like Order Chaos, where people paid to change server, no strings attached, and all power of loots was Not at the mercy of a few individual hands : like no clan bank involved , no dkp system involved, then server mergers is totally possible and clean procedure.
Two servers merging also saturates market with
X2 bank loots, X50 more fash, other cosmetic merchandise and collectibles etc. Theres a possibility of this causing prices to fall, interests to boss drop, people prefer buy their loot from AH or P2P because its easier and more available since so many new players joined and brought their riches with them. After having it all ? Well, People quit again because they on CH for self satisfaction. Not charity bossing.
Wouldnt it repeat the same cycle?
The problem isnt about dead servers, its about keeping players interested long enough to keep playing.
Abouf filling servers and close down others , this doesnt take into account the regular influx level 1-50 players , that are created as frequently as they quit everyday. Servers need have a margin for these new pkayers, its not only about old players getting their cake and eating it.