Game mechanics
Posted: Sat Jul 11, 2020 3:01 pm
I'm curious how to look into the games code. I've looked around and found formulas for auto dps and certain skills calculations.
EX.
Damage = [0.159132 * sqrt(Strength) + [0.05972 * sqrt(WeaponAbility)] + 0.96523] * PhysicalDamage + ElementalDamage
I found this formula here
https://celticheroesdb.com/calculator
I believe the formula was originally found on Swans 2012 forum post here (hence why it is known as the Swan formula)
viewtopic.php?f=4&t=56130
How do these people get into the games mechanics to figure this out? I could understand why OTM wouldn't want people in the game script because of exploitation, but I'm curious if there is any way to figure out some dps game mechanics.
The point of this is because skill point allocation has always been fairly janky, and everyone knows auto commit is not a good choice what so ever. I wanted to build a calculator of sorts that people can punch in their gear and abilities and give them the best build with their current gear.
I've made this graph to calculate my own stats with steady aim/sharpen added, but it isn't spot on with what I see in game.
https://www.desmos.com/calculator/pij0fjcffj
My apologies if this is the wrong section, this is my first forum post.
EX.
Damage = [0.159132 * sqrt(Strength) + [0.05972 * sqrt(WeaponAbility)] + 0.96523] * PhysicalDamage + ElementalDamage
I found this formula here
https://celticheroesdb.com/calculator
I believe the formula was originally found on Swans 2012 forum post here (hence why it is known as the Swan formula)
viewtopic.php?f=4&t=56130
How do these people get into the games mechanics to figure this out? I could understand why OTM wouldn't want people in the game script because of exploitation, but I'm curious if there is any way to figure out some dps game mechanics.
The point of this is because skill point allocation has always been fairly janky, and everyone knows auto commit is not a good choice what so ever. I wanted to build a calculator of sorts that people can punch in their gear and abilities and give them the best build with their current gear.
I've made this graph to calculate my own stats with steady aim/sharpen added, but it isn't spot on with what I see in game.
https://www.desmos.com/calculator/pij0fjcffj
My apologies if this is the wrong section, this is my first forum post.