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A cross game colb

Posted: Wed Apr 01, 2020 3:43 pm
by vicky
With the quickly approaching release of warhammer odyssey, there will be an increase in effort by the team over at VR on the other game. Alot of people are saying hat it could affect the world of Ch, but it might also bring new and exciting opportunities.

Would a cross game event work? The 2 games are run by the same company, so they can both use the same servers, they are both mmorpgs, all would have to decide is what graphics they would use.

what do you think of this?

Re: A cross game colb

Posted: Wed Apr 01, 2020 4:01 pm
by Eragon123
They may both be mobile mmos, but they are going to be vaaaastly different in storyline and basic gameplay. I’m sure they aren’t even built the same way, because a lot has changed in the years since CH was first converted to Unity - there are likely much better ways of doing things.

Even if it were possible from a server standpoint, it wouldn’t make any sense at all from either the base gameplay or lore standpoint. From what Difinitus has said about WH:O, it will be a very different feel and playstyle than CH, and therefore if players from either game were to interact with each other in some way, there would be massive issues - many things wouldn’t work because neither game is designed to support the other.

Re: A cross game colb

Posted: Wed Apr 01, 2020 5:36 pm
by vicky
They may both be mobile mmos, but they are going to be vaaaastly different in storyline and basic gameplay. I’m sure they aren’t even built the same way, because a lot has changed in the years since CH was first converted to Unity - there are likely much better ways of doing things.

Even if it were possible from a server standpoint, it wouldn’t make any sense at all from either the base gameplay or lore standpoint. From what Difinitus has said about WH:O, it will be a very different feel and playstyle than CH, and therefore if players from either game were to interact with each other in some way, there would be massive issues - many things wouldn’t work because neither game is designed to support the other.
ah ok,

did he say in what ways it will be different?

Re: A cross game colb

Posted: Wed Apr 01, 2020 6:08 pm
by Chelseam2
They may both be mobile mmos, but they are going to be vaaaastly different in storyline and basic gameplay. I’m sure they aren’t even built the same way, because a lot has changed in the years since CH was first converted to Unity - there are likely much better ways of doing things.

Even if it were possible from a server standpoint, it wouldn’t make any sense at all from either the base gameplay or lore standpoint. From what Difinitus has said about WH:O, it will be a very different feel and playstyle than CH, and therefore if players from either game were to interact with each other in some way, there would be massive issues - many things wouldn’t work because neither game is designed to support the other.
ah ok,

did he say in what ways it will be different?
Pretty sure the "difference" when it comes to compatibility will mostly be the unseen parts.

Re: A cross game colb

Posted: Wed Apr 01, 2020 6:47 pm
by vicky
They may both be mobile mmos, but they are going to be vaaaastly different in storyline and basic gameplay. I’m sure they aren’t even built the same way, because a lot has changed in the years since CH was first converted to Unity - there are likely much better ways of doing things.

Even if it were possible from a server standpoint, it wouldn’t make any sense at all from either the base gameplay or lore standpoint. From what Difinitus has said about WH:O, it will be a very different feel and playstyle than CH, and therefore if players from either game were to interact with each other in some way, there would be massive issues - many things wouldn’t work because neither game is designed to support the other.
ah ok,

did he say in what ways it will be different?
Pretty sure the "difference" when it comes to compatibility will mostly be the unseen parts.
yeh it will but that dont matter, if we dont see then is't fine

Re: A cross game colb

Posted: Wed Apr 01, 2020 7:18 pm
by Chelseam2

ah ok,

did he say in what ways it will be different?
Pretty sure the "difference" when it comes to compatibility will mostly be the unseen parts.
yeh it will but that dont matter, if we dont see then is't fine

Its the behind the scenes as to why you WON'T see it. I assume its like trying to have linux OS work in a windows domain environment. A small company like VR would take too much time and resources for it to ever be worth it. I'm talking about multi-billion dollar companies who would only do such a thing. Besides the fact that no one wants a free OS to have the most significant features windows has to offer. Including how accounts and passwords are handled completely different with different backbone altogether....

Re: A cross game colb

Posted: Wed Apr 01, 2020 8:34 pm
by vicky

Pretty sure the "difference" when it comes to compatibility will mostly be the unseen parts.
yeh it will but that dont matter, if we dont see then is't fine

Its the behind the scenes as to why you WON'T see it. I assume its like trying to have linux OS work in a windows domain environment. A small company like VR would take too much time and resources for it to ever be worth it. I'm talking about multi-billion dollar companies who would only do such a thing. Besides the fact that no one wants a free OS to have the most significant features windows has to offer. Including how accounts and passwords are handled completely different with different backbone altogether....
ok lol. well i want it and thats it. lul

Re: A cross game colb

Posted: Wed Apr 01, 2020 9:43 pm
by Eragon123
I'm sure there will be backend differences, but just general gameplay will be different as well - instanced dungeons (eventually), randomized stay loot, subclasses, and more are all things that are vastly different than CH.


I can't really think of any better way to describe how complicated it would be to try and get two games to interact somehow lol.

Re: A cross game colb

Posted: Thu Apr 02, 2020 12:18 pm
by vicky
I'm sure there will be backend differences, but just general gameplay will be different as well - instanced dungeons (eventually), randomized stay loot, subclasses, and more are all things that are vastly different than CH.


I can't really think of any better way to describe how complicated it would be to try and get two games to interact somehow lol.
yep but they should make it some what the same to intense CH players

Re: A cross game colb

Posted: Thu Apr 02, 2020 12:21 pm
by Eragon123
I'm sure there will be backend differences, but just general gameplay will be different as well - instanced dungeons (eventually), randomized stay loot, subclasses, and more are all things that are vastly different than CH.


I can't really think of any better way to describe how complicated it would be to try and get two games to interact somehow lol.
yep but they should make it some what the same to intense CH players
No. That seems to me like it would be a terrible idea, both from VR's side as well as the players. If you have two games that are similar, players won't have as much of a reason to play both.