PineapplePizza4U wrote: Zkills wrote:
PineapplePizza4U wrote:Long story short. VR bought ch from otm to get that extra revenue to budget their new game WO and once released and going theyre going to throw out ch. Seen it before. Going to happen again.
It would be stupid of VR to do so, so I doubt they’ll toss away this game. Celtic Heroes has been receiving support since summer 2011. It’s almost unheard of now days for a mobile MMORPG to last as long as Celtic Heroes has. The only reason why that has been possible is because Celtic Heroes is a mostly successful game with a solid community (many of which have been around since the near beginning) and new players can constantly be seen trying out this game (just go to heroes landing for a full day and record how many level 1s you see or try to take note of how maybe lvl 50s and below you see).
I’ve seen the numbers somewhere before although idk if they’re true or not, but celtic Heroes still manages to bring in good revenue for VR after 8+ years. It can easily be seen on Epona where players are still buying 100s of chests weekly it seems. If VR were to throw this game away they would lose their number one source of revenue, they’re one and only cushion to fall back onto if warhammer doesn’t reach the same success Celtic Heroes did which I predict it wont, and basically the foundation of OTM, now VR. Take away that foundation and things could fall apart very quickly. I assume Celtic Heroes is the reason why they’ve been able to develop another game in the first place, so that just goes to show how much this game brings in for them.
The biggest thing with Celtic Heroes is it’s unique gameplay that’s different from any other mobile MMORPG. It’s because of this gameplay that players have been able to stick around for as long as they have despite the heavy lack in content... VR is sitting on top of a gold mine with Celtic Heroes and that gold is still waiting to be dug out, VR just needs to put in the effort and resources to dig it up. If Celtic Heroes started receiving more GOOD major content updates (like my expansion suggestion cough cough), and if the game were to double in size, VR would start to see massive success with this game (with perhaps a little advertising, although imo it isn’t necessary).
So the real long story short, no VR won’t trash Celtic Heroes. It would be a terrible idea from a business standpoint.
Ive been here since october 2011. And ever since vr took over. I could easily see the huge downhill the game has been going. With more droughts now than there was when otm was around. Its very obvious their plans for ch. CG was a failure that took them over a year to make and wasnt much added to it. Otherworld had much more and was made in much less time. They made dino the way they did because they knew it would be a huge plat sink. They want to milk it as much as they can to fund their new game. Sure ch will still be up and running after the new game is released but with how dead the game is now with updates and events. Just wait till they move their focus to the new game. Now im sure ill get the reply of, oh well we have a seperate team thats going to take over the new game and we are still going to focus on ch. Bs, heard that before too. I give it maybe a year after the official release of the game before ch becomes more of a ghost town than it already is.
I'm not sure how much of the gardens was VR, and how much was OTM. Keep in mind that OTM wasn't disbanded until after gardens release, so OTM had a pretty heavy hand in the design and development.
This past year has been extremely slow, I definitely agree there. However, that isn't necessarily a sign of what next year is going to look like.
Players have always been asking for better endgame content for ages - it's understandable that VR would have wanted to make the next EG boss hard enough to keep players distracted for a while. I'd say rather than trying to use Dhio to "milk" the players to fund WH:O (which I'm sure Warhammer's main publisher is funding), it's more to try and keep people busy. Obviously that hasn't quite worked out so well, since players don't like working (insanely) hard for semi-decent loot, but that's for a different topic.
The key thing to keep in mind is that VR hasn't said anything about what they have planned for CH outside of this next update, so you don't really have any proof of anything future-related - much in the same way that I don't have any proof that VR will continue working hard on CH. The only information we have is that VR said they will continue CH, which could be taken as "we will continue to maintain the servers" or "we will continue to develop new content".
I agree with Rogue4Life that right now, the best thing VR could do is communicate. OTM always struggled with that, and VR hasn't quite been the best at it either this year. I would love to see a developer diary come out in the next week or two with info about some of the changes to look forward to in the QoL/Bug Fixes update, as well as some info as to whether we could expect new content next year, and what some of that might look like.
Have questions about anything? PM me!
Alternatively, you can occasionally find me online in Sulis.Go team #WorldSkillsUSA2019!
Harbinger of cold hard logic and reason.
Check out the player-run Celtic Heroes Database!: celticheroesdb.com