Gabee wrote:A level 5 would know that a 180 casting subpar magic lure didn’t help much more than it worsen the problem, you just added one level 220 on TP block because a Low level can gain aggro easily.. What if just bring all our 180 toons to kill dhino 220 boss, if you call that experience.
A lvl 5 wouldn’t even know what a lure is. TP block? I wasn’t in a group and was dying very frequently so i had no aggro. Not to mention I could also help with the fire 5*s since my fb/fs does decent dmg actually with my well above average gear. A lure is better than no lure. Not sure what you’re trying to show or why you even care.
Simply being anywhere near dino ( except at the entrance where bunch of 4* adds are) will count towards the tp limit. Doesn’t matter if ur in grp, or even hitting dino or not. Even if u were mostly dead, as soon as u respawn u count at one extra person and u will cause the teleportation of someone. See how terrible and punishing tp is just for simply being near the boss?
Also as others pointed out, over luring someone (or making others believe a decent lure is up) is terrible, there is a decent difference between an a lure of an average joe mage, and top tier dg lures. The scale is even bigger with 180 dl vs 220+ dg.