Celtic Heroes

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Tavern as a brand new global area?

#1
Updated title to better reflect the topic content

Edit: The original title is "Tavern is the brand new global area" ;)

This bar fight area caught my eyes, so I tried to duel a clannie and it worked, is this whats being worked on now?


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Last edited by Shivahh on Wed May 15, 2019 1:43 pm, edited 2 times in total.
Blzzrd 225+ Rogue
Aethra 180+ Rogue
Shivah 220+ Mage
Siege 150+ Warrior

Ascension of Danu

- Yet to lose a Mordris at the Dragon Carnage event
- looking to join Elementals so I can learn how to wipe gele
- looking to join Nuada so i can merge with Sulis

Re: Tavern as a brand new global area?

#3
Bring back the original castle design as a secondary castle in Lirs reach... Then make that one the global castle... That way it's an optional location.

Alot of us are nostalgic about the old castle design anyway and it would be a fun little throwback... Don't mess with the castle we use as our daily lobby. We don't need it to be overwhelmed by people we can't trade with.

Re: Tavern as a brand new global area?

#4
Daemos wrote:Bring back the original castle design as a secondary castle in Lirs reach... Then make that one the global castle... That way it's an optional location.

Alot of us are nostalgic about the old castle design anyway and it would be a fun little throwback... Don't mess with the castle we use as our daily lobby. We don't need it to be overwhelmed by people we can't trade with.

The castle needs to be expanded on if anything... I want to be able to explore the castle interior.
Zkills level 111 warrior, Proud general/last active member of the beloved KodiakReavers of Belenus.

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Re: Tavern as a brand new global area?

#5
Daemos wrote:Bring back the original castle design as a secondary castle in Lirs reach... Then make that one the global castle... That way it's an optional location.

Alot of us are nostalgic about the old castle design anyway and it would be a fun little throwback... Don't mess with the castle we use as our daily lobby. We don't need it to be overwhelmed by people we can't trade with.


Personally I would love to have the old castle back. Cut n paste the ah area onto it n add a little blending touch up and the problems with the global castle idea are solved. We would have a viable alternative to the newer bigger global castle if we wanted a less chaotic castle for our bounties auctions glass etc.

Re: Tavern as a brand new global area?

#7
Shivahh wrote:Updated title to better reflect the topic content

Edit: The original title is "Tavern is the brand new global area" ;)

This bar fight area caught my eyes, so I tried to duel a clannie and it worked, is this whats being worked on now?


Image

Bar fights we're added in with the intial release. There were talks of global tavern in beta but it ended up being castle.

Shoulda been tavern....
Epona:
Yeeticus- Work in progress ranger

Herne:
Wardon- 220 Warrior
Cryptic- 220 Rogue

Re: Tavern as a brand new global area?

#9
I like the idea of not touching the tavern and castle at all :)

Instead, just make a whole new map. It could be large or it could be small. Have the entrance to it be somewhere in the castle and title it: Great Hall or Feast Hall. Then people can go in there with a bank there in the back or off to the side or something. Sounds much better than ruining cooking or the galdis, bounties and auction house.
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