That's why there are multiple taunt skills. So when u lose aggro for 2 seconds u hit another taunt.+1 to this, and while we are on the topic can we remove aggro penalty for all bosses so us lvl 220+ tanks can tank whatever we want without losing aggro to one skill.
Re: Should there be no lock penalties beyond lvl 220+?
#41Brevity is the soul of wit so i will talk your ears off.