Re: BT helms
#11I think CH has a significant issue with dilute distribution. Meaning some items are so much rarer than others even if every player needs the same amount of each of those items, say one and one. Each player needs one necklace, there are even two bosses that drop EG next and each of them has better drop rates than Helms. There are also edl Helms but in my experience they are only slightly easier to get than a by neck. The point being players will have certain slots filled like necklaces and skill rings easily but it will be almost impossible to fill ability ring slots. If you want to make certain slots more rare then sure, make the drop rates a little worse. But it's ridiculous to make a certain slot hundreds of times harder to fill, if I need three skill rings and three ability rings then both should drop at similar rates.