Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: Prime

#11
i am a druid... druids are for heals, not for damage. i played my drood this way...

but u seem not to need druids and so this thing is over. i wont answer in this topic again.

u think ur right, and thats fine for me.
-Username: DeathDruid
-Retired Druid
-Druid on the server Danu

-Username: Similius
-Retired Rogue
-First lvl 60 on Server Danu

Re: Prime

#15
Ok I think I just had a simple brainstorm of an idea. How about we just state it like this:

For mains and alts (mains don't really apply here)
Warden upgrades

Gloves - 60
Boots - 65
Hat - 70
Pants - 75
Chest - 80
Weapon - 85

(of course this goes along with if we have the disc to hand out)

Meteor upgrades

Gloves - 90
Boots - 95
Hat - 100
Pants - 105
Chest - 110
Weapon - (This should really have no level requirement do to it doesn't require tabs or rems, this is all based on collecting whisp kills and gems.

(once again this goes along only if we actually have the items for the upgrade)

Frozen upgrades

Gloves - 115
Boots - 120
Hat - 125
Pants - 130
Chest - 135
Weapon - 140

Now I know many of you are like I'll never get to level 140
But in a recent post from admin they stated that they'll be adding more mobs making it possible to level to 150.
So in my eyes 140 isn't really asking much just get on and group and play simple.
This game never ends so we have all the time in the world.

But the only reason I propose this is for others worried about not receiving upgrades ect...
Yes we want a high level but don't think you have to be a level 110 for a warden chest.
Tell me what you think, once again I know 140 seems like a lot but all we got is time.

Ty and goodnight
Dogma
Image

This is what happens when you challenge the better clan on sever.
Your ass shoots flames, literally your ass will shoot flames.

Re: Prime

#16
HoenheimOfLight wrote:Ok I think I just had a simple brainstorm of an idea. How about we just state it like this:

For mains and alts (mains don't really apply here)
Warden upgrades

Gloves - 60
Boots - 65
Hat - 70
Pants - 75
Chest - 80
Weapon - 85

(of course this goes along with if we have the disc to hand out)

Meteor upgrades

Gloves - 90
Boots - 95
Hat - 100
Pants - 105
Chest - 110
Weapon - (This should really have no level requirement do to it doesn't require tabs or rems, this is all based on collecting whisp kills and gems.

(once again this goes along only if we actually have the items for the upgrade)

Frozen upgrades

Gloves - 115
Boots - 120
Hat - 125
Pants - 130
Chest - 135
Weapon - 140

Now I know many of you are like I'll never get to level 140
But in a recent post from admin they stated that they'll be adding more mobs making it possible to level to 150.
So in my eyes 140 isn't really asking much just get on and group and play simple.
This game never ends so we have all the time in the world.

But the only reason I propose this is for others worried about not receiving upgrades ect...
Yes we want a high level but don't think you have to be a level 110 for a warden chest.
Tell me what you think, once again I know 140 seems like a lot but all we got is time.

Ty and goodnight
Dogma

Were currently at warden at 50 1st dd 85 2nd dd 87
Meteoric 80-90
Frozen
Gloves 120
Boots 122
Helm 124
Legs 126
Chest 128
Weapon 132
Server:Danu
Class:Ranger
Name:Funnish
Level:153

Re: Prime

#17
I just think it'll save a lot of confusion with it simply increasing by 5 levels per upgrade.
Image

This is what happens when you challenge the better clan on sever.
Your ass shoots flames, literally your ass will shoot flames.

Re: Prime

#19
Funnish wrote:Were currently at warden at 50 1st dd 85 2nd dd 87
Meteoric 80-90
Frozen
Gloves 120
Boots 122
Helm 124
Legs 126
Chest 128
Weapon 132

The reqs for warden and meteoric are perfect in my opinion. And for now the reqs for frozen are fine. But I have the quest for frozen gloves at lvl 100 and frozen boots at lvl 105 so eventually when we have a surplus of orbs and crests our clan's reqs will go down (at least that's what they did for the glove, boot, and helm meteoric upgrades back in the day).
Qumar, 130 Druid, Danu

Re: Prime

#20
Funnish wrote:
HoenheimOfLight wrote:Ok I think I just had a simple brainstorm of an idea. How about we just state it like this:

For mains and alts (mains don't really apply here)
Warden upgrades

Gloves - 60
Boots - 65
Hat - 70
Pants - 75
Chest - 80
Weapon - 85

(of course this goes along with if we have the disc to hand out)

Meteor upgrades

Gloves - 90
Boots - 95
Hat - 100
Pants - 105
Chest - 110
Weapon - (This should really have no level requirement do to it doesn't require tabs or rems, this is all based on collecting whisp kills and gems.

(once again this goes along only if we actually have the items for the upgrade)

Frozen upgrades

Gloves - 115
Boots - 120
Hat - 125
Pants - 130
Chest - 135
Weapon - 140

Now I know many of you are like I'll never get to level 140
But in a recent post from admin they stated that they'll be adding more mobs making it possible to level to 150.
So in my eyes 140 isn't really asking much just get on and group and play simple.
This game never ends so we have all the time in the world.

But the only reason I propose this is for others worried about not receiving upgrades ect...
Yes we want a high level but don't think you have to be a level 110 for a warden chest.
Tell me what you think, once again I know 140 seems like a lot but all we got is time.

Ty and goodnight
Dogma

Were currently at warden at 50 1st dd 85 2nd dd 87
Meteoric 80-90
Frozen
Gloves 120
Boots 122
Helm 124
Legs 126
Chest 128
Weapon 132

im 138
no wepaon no cheast no boots still waiting
people have to wait because, of the items they need not droping?
im fine waiting, :-) while i wait for this i do ow bosses or get some exp
CLAN (Ascension) ex proud member

Mage(BeAtTz) lv 226 badass mage DPS
First 200mage

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