Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Get Creative! Design a Zone!

#1
Image


Heroes,

For a chance to win exclusive competition only fashion we want to hear your zone pitch ideas!
Write a small pitch describing your epic fantasy zone, friendly villages or cities found there and of course the mobs and bosses that roam the land.
Take inspiration from the world of Celtic Heroes and the lore contained within the lands to craft your zone.
Bonus points for sketches or concept art!

Example:

Ruins of Glathath
Once a fortified keep high above the Dor-Keln mountains, it stood as a defensive position, looking down upon the land as a symbol of protection in the mountains.
Guarded by the warriors of Dor-Keln, the keep fell to an onslaught of corruption brought about by dark mages of Crom, opening a void to the realm of daemons.
Now twisted from the corruption this malefic fortress is home to Balor – the Celtic demon king and his minions. The towered fortress split in two and held together by dark chains.
Only heroes blessed by the light of Aibheaog may enter this land.

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Prizes:

2x Top Winners pick one of the following:
Teal Enchanted Faewynd Fashion Set
Teal Mystical Wintermyst Fashion Set
Teal Flawless Charm (Royal, Keeper, Chronicler and Treasury)

3x Runner Ups pick one of the following:
Teal Faewynd Fashion Set
Teal Wintermyst Fashion Set
Teal Charm (Royal, Keeper, Chronicler and Treasury)

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Send in your entry:

Post it on our forums by replying to this thread, include CHARACTER NAME (not username) AND WORLD
Or send to us email competitions@onethumbmobile.com and include the following:
Character Name
World

Deadline 5th July 2017 - Winners will be announced within 2 weeks of competition end date.

Good Luck Heroes!

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Inappropriate entries will be removed
At the discretion of the team and entry number dependent the prize pool may be expanded
In the event of duplicates, the first of the duplicates will be the accepted entry.
No entries will be accepted after the deadline.
Entries must be sent via email OR posted on the forums
ONE entry per user
General Terms and Conditions apply
Muldar /
Ranger - 172 - Balor - Android

Hy'Brasiel

#2
The lost island of Hy'Thuinl

An isle as shrouded in mists as mystery, has appeared in the western seas. According to spirit whispers, this isle appears only once every seven years, and so it appears around the seven-year anniversary of Celtic Heroes.

Legend speaks of a lost island once occupied by a highly advanced civilization; a land rich of unspeakable treasures, magical beings, and wondrous structures.

According to the whispers, this once peaceful land has been overrun by evil spirits. The castle of the Great Magician now stands in ruin, and echoes of lost souls can be heard form its vestiges. The voices murmur of a great evil.
What has become of the inhabitants and treasures of this mysterious isle? And by what power has it been hidden for so long? What secrets await discovery?
Last edited by Kril on Wed Jun 07, 2017 5:19 pm, edited 1 time in total.
Kril - Chief Editor, The Dal Riata Enquirer
> 225 Rogue - Gwydion
< 225 Rogue - Other worlds

Relent<

Give a man a flame, you warm him for a day.
Set a man aflame, you warm him for the rest of his life.

Re: Get Creative! Design a Zone!

#3
"The Mystical Island of the breeze sea"

Once upon a time there was a raider tribe who wanders as a zealot of spreading their beliefs in treasure that belonged to a god and possessed them to collect it. They were to be foretold as a group of pirates, Lead by The arrogant and lustful captain name Isolde, he was full of avarice and heard of the legendary island of Hybrasil, They were to be told by some wanderer of the Farlands and the prophecy which may held true by Cerridwen. They founded it and been consumed by how much wealth they gained. But to be lured by the Forbidden legend that lead to the reason why the island appears to be unknown to outsiders. No one ever knows what errie happens or they did know but to be slient by the gods, Mirain told..."Something in this world should not be know better to be known". That is the knowledge that Dagda has given to Mirain to be told to vicious adventurers.

At that moment when he enjoy his limitless wealth, they were to be believed to think that this is eternity of joy, Indeed human life are short to fulfill it. But they do not listen to the part which the gods has forbid mortal to known, that the island was cursed Bran, the God of Health which searching for island full of positivity, and discovers the truth behind it and cursed it to be invisible and inaccessible to mortals. Torbin the sailor eventually heard the story of this mythical island and wish he could go there in his lifetime with a reward of the hero. That gave him a sea chart. But unfortunately, poor Torbin has been told to beware by Mirain the seer, that the island is full of infinite wealth but the cost of it is tremendous. He ventured......time passed no once were to be known of his whereabouts. Legends said the island was corrupted by crom and other pagan gods, they were to be told that the island is the lair of the legendary dragon, Fafnir which cursed led him to guard the gold forever the legends continues that it was slayed by Sigurd but no one do believe in such incident without evidence.

The Hero were the one celestials led by the path of justice and righteousness he believe Lir, the god of sea will protect him, Dylan whom will bestows his power to proceed the vile waves of crom influence and Boann will blessed him from Kraken and other beasts that will corrupted the journey of unraveling the mysteries that Island holds for centuries of exotic legends which led by the god, Breasail the first and the primordial legend of this island that seduction led many adventurers to its demise.

Only the greatest of heroes who passed the test of Tir Na Og which blessed by Branwen will be able to embark to the Island of Hybrasil which will be guide and blessed by Bel, God of success to purified the curse that has been corrupt that island for eons.

This is a new area which lies apart from the nearest continent, Dal Riata. The island Hybrasil has several mobs and npcs and bosses which held the secrets of the island which sealed the curse to prolonged. Only the legendary adventurers who has passed the test of the gods and purified Tir Na Og from the corrupt influence of crom and the tree, Dradriel.

The NPCs are those who lose their way back to the Dal Riata, Been stuck there for centuries in which time and age doesn't affect them, like Tir Na Og. The place of youth. Example of the NPCs are Abrax a Journalist and adventurer which loses his boat and path to go back to Dal Riata and need Hero to released him from the cursed which corrupt the island. The legends are in the mists of time that corrupt those who come without willpower of the evil influence.

The Area:
The island of Hybrasil are rumor to be sunken every 7 years since the Ice ages. It covers in Mists which luring many adventurers to his/her demise. Therefore on the island there are many biome and many exotic places. Including

The North will be Covers in mists which would wandering there for eternity. The east will be covers in radiant sunlight which gleams bright fully on the shores. The west will be covers in ice as a result for Sunken every 7 years since the Ice age the climate change instantly. The south will be covers in magical influence of many gods which intervene the island for millennia. The middle will be covers in flourish forest which has its own nature's power that rejuvenate the forest to become very seductive and peaceful. The Caverns are found in the South which cursed take places and also the lair of the Greed dragon, Fafnir. The north are domain of Captain Isolde including his raiders and lost souls that corrupted by influence of evil God, Crom. The Ice area are full of dangerous and soulless Ice golems which immune to Cold damage. There is a Castle a ruins in the middle of the forest which is the domain of the God, Breasail.

The mobs are:
Lost Adventurers: level 220-225
Corrupted Raiders: 224-230
Captain Isolde's Crew: 229-245
Captain's Isolde's Henchmans: 240-250
Dwarves of Fafnir: 245-260
Gold/Yellow Wyrms of Fafnir: 250-260
Corrupted Daemons: 260-270
Ice Golems: 265-280
Breasail's Worshippers: 275-290


The Bosses are:
Captain Isolde: level 250 6*
- He has his quartermasters as a guardians.
- He can call upon the evil influence of Balor which makes him invincibility as long as his guardians are not defeated.
- He will dropped exquisite and legendary Pirates Weapons, Rings, Brace and Amulets.

Fafnir: level 260 6*
- He has a curse which make him immune to Heat damage as being a dragon.
- He Have an influence of evil God Crom and other influences of pagan gods that cursed him for eternity, therefore you need To completed Sigurd's blessing quest to be able to immune to his malicious influence which will corrosion and corrupt The Hero.
- He dropped Amulets, Rings, Braces and Charm.
- He dropped a Massive amount of Gold!!!, well he guard his horde of Gold and Treasure why wouldn't he be rich?

Breasail: level 300 6*
- As he is a powerful Cheftain and a God, therefore he need Divine Damage to inflict him. Thus make him immune to all elemental damages except Divine.
- He have 3 Lives in which each time he resurrected His total HP will not be equal to the original Example.

1st: He have 100% HP (Original Life)
1st dead and Resurrected: 50% HP
2nd dead and Resurrected: 25% HP
3rd dead and Resurrected: 12.5% HP

Then he will truly be defeated.
- He will be the most challenging and Toughest boss ever to have in this game for the best and the greatest adventurers to fight!
- He have a skill call "Bliss (Eternal Happiness)" in which will make him deal less damage but in return he will regenerate his HP by 0.01% for 20 seconds.
- He dropped Weapons (Enchanted by Lugh and has an enchantment which deal pure Divine damage), Helms (That doesn't cancel armor's Aura), Rings (That imbued with Divine elements of Nuada which by the enchantments the Island give it make the wearer increasing his "Treasure Hunter" Ability). Charms that add Attributes.

Hybrasil is indeed a mysterious Island that shrouded in Mysteries which awaits the Greatest and Mightiest of the adventurers to Cleansed the island and unraveling its mysteries which been hidden for Eons. Breasail indeed mourn his daughter and in search to find his "Eternal Happiness" but unfortunately he get lost in his Utopian and awaits the Hero to released him from this eternal prison that confine his beliefs that There is no Eternal Happiness before he will eventually trusted crom that will granted him his daughter back.

Character Name: Laplace
World: Sulis
Last edited by Laplace on Thu Jun 08, 2017 6:34 am, edited 3 times in total.
CheezWiz: thats because leo is a god

"White Hunter is not a piece of fashion, Everything has a soul. Treat it with respect, all fashion has love for their owner"

Image

Re: Get Creative! Design a Zone!

#4
The Sunken Runes


Once a long time ago there was a rival clan long since forgotten. In a epic battle between kingdoms the wariors of Del Rata secured the perimeter the rangers let out a bombardment of arrows the mages casted an epic storm of fire down on their kingdom and the Druids casted roots that pulled down the land into the ocean. Just recently rediscovered by the massive whirlpool take your boat out at your own risk to go down to ruins to fight new foes find new skills known only to their region and fight one of the worst ocean dwellers you have only seen in your nightmares



World - gwydion
Character- Magister22
Last edited by magister22 on Wed Jun 07, 2017 5:28 pm, edited 1 time in total.
Magister22-fire Mage
Go Gwyd!
Image

Re: Get Creative! Design a Zone!

#5
An old fisherman living in a small shack just east of the northern peninsula has reported to Lord MacLir a strange man washed ashore near his home. The man claims to be a messenger sent from the Eerie Depths by a peaceful Mermaid Queen of a glorious City of Coral and Pearls, to bring news of a terrible curse that has been unleashed, bringing pirates back from the dead and turning many sea creatures against them, which is threatening the lives of all within her city. The strange man offers you a way to travel to the city and a charm which glows with power that will protect you from the crushing weight of the ocean and also allow you to breath underwater, in exchange for a favor. Once you arrive at the city, you speak with the queen and she tells you of the curse and how it came to be. She speaks of her sibling who was offered great power at the cost of his soul, and because he no longer had his soul he lost all care for the city and its people and released an evil curse. She urges you to locate Barinthus, the god of the sea, and seek his help in defeating her evil brother in order to destroy the curse. But you have been warned, there are many dangerous foes in the depths including the Undead Pirate King guarding his sunken treasures and the massive Leviathan of the Deep who has razor sharp scales (great for making weapons and armor) and devours everything in its path, but by defeating them you may find powerful weapons and armor to aid you in your journeys.

Smaaug
Sulis
Smaaug: 221 rogue
Br1s1ng3r: 201 fire mage
Orya 184 ranger
2011 veteran

Re: Get Creative! Design a Zone!

#6
In a forbidden land no one would enter was a cursed isle. Surrounded by mist and fog, it would the most treterous adventure any hero would go on. Not only was the island that you could barely see filled with cultists with blood smeared on their faces but the seas took most of the lives of the brave who tried to land. Surrounding the isle there are many foes stopping you from landing. Cultists smiling wide as they would cut your throat, singing chants that would make even the mightiest hero shiver in fear. For those heroes who do land would have to fight back. Cultists! Zombies! Homunculus! Good luck heroes, you'll need it.
Epona:
Fire Mage - 201 mage
Mabon:
Ashley A - 220
00000000000000000 -183
Clan: Wolf Gang *howls*
YouTube Channel:
https://www.youtube.com/channel/UCxO65h ... zMqzIHiOTQ

Re: Get Creative! Design a Zone!

#7
Island of Tir An Curr!

A prison to the house the traitors of Rath Parras who led a rebellion against the very gods.
The seals where placed on four corners of island to contain their power, the seals now have weakened. With the awakening of the dragons & mages.
Terrible powers have stirred once again to ravage the lands.

The knights of Fingal where stationed here as ancient jailers, they built up settlements & they exist as humanities last Hope against these daemons and fallen gods.
With the fall of Rath Parras their ancient duty has become
twisted.
The leader of the rebellion Ankou God of death seeks to finish what he started by wreaking death & destruction on the world once more.
With his army of Daemons & followers.

The gods left a contingency in the event these ancient villains would be released they entrusted Weapons & Armour bathed in the light of Rath Parras to guardians across the island who have themselves become twisted & confused over years and since forgotten. They now attack anyone indiscriminately.

Only true heroes can hope to save us from this terrible evil.

The island exists off the coast of the port of Lirs Reach.

The guardians include
•A giant Hydra
•A giant Minotaur
•A giant Bear
•The fallen knight
Insert names
Sephiroth89 221 Warrior
Zaraki 225Rogue
Mince 221 Mage
SilentHit 225 Ranger

Member of a cult

We all have Light & Dark impulses what defines us is which we chose to act on.

Re: Get Creative! Design a Zone!

#8
"Mysterious Cave"

Ones a time the cave workers made a way to a mysterious place in a cave, it was a lot of boggans that were dropping a awesome amount of gold.
But the cave workers went out for a wile to tell the everyone about this but then they forgot the way to the Mysterious Cave.
But now they have found a huge dragon in the fingals that teleports every member of the group killing the boss to the Mysterious cave so that they can kill all gold mobs for 30 minutes, then they get teleported back and have no idea where the Mysterious cave was located at.
This mysterious cave is a huge room with a lot of gold boggans and has gold all over the place and skelleton heads on the floor.
Its a place you wont forget ones youve been there.

Characther name: Siom
World: Rhiannon

Re: Get Creative! Design a Zone!

#9
Could not resist to design something for endgamers!

Forgotten caves of Ar-tarox
(name was generated random by my mind :D couldnt find any celtic name that would fit my zone)

Long time ago in times of old evil celtic gods deep mines below fingals cave were made. Mines had its own underground city with majestic temple in centre of it. All was digged by bare hands of celtic people, slaves, that had to work there til death. After evil gods were imprisoned those caves with whole city were burried in ground and any document that mentioned them was burned. With time those places were forgotten.
But nowadyas miners in fingals cave digged so deep that they discovered hidden tunnels that lead to burried city with temple in centre. It must be ages old! Lord MacLir send many of his men to discover secrets of this land but only few returned. They were scared and pale. Its quite long since they returned but they havent spoken single word from their return. Now lord MacLir decided those tunnels need to be investigated and he requests YOU, his brave heroes to discover all secrets of those forgotten land.

How it should work:
I imagine map with entrance somewhere from fingals cave (best would be ladder in hole in middle of fingals cave map). That would lead to tunnels (would be like tunnels in carrow with single caves). All tunnels will lead to huge cave with city. There would be few NPC (ghosts of dead slaves) that could give you quests to explore cave. In middle of city would be temple, which would be small single location (only for lvl 220+) with 2 floors. First floor will be with different 235 mobs (1-4*), mobs should be some living statues (guardians of temple). On second floor there would be situated boss. 230 6* chaos mob - boss. It would be heavily guarded. It would drop descent charms, necks and mainly good offhands (since gele doesnt drop em). There could be more bosses situated somewhere in city or tunnels. Oh i forgot: in caves mobs would be spiders and golems (220-225) and city will be full of ghosts and skeletons (225-230). I hope this was all what i wanted ... Oh and forgot city and way to it would be decorated but decorations will be ruined already and covered with moss. That should be finally all!

P.S.: Thanks for reading and sorry for any typo i might have made and sorry for my english im not native speaker but really wanted to take part in this competition!

Edit: Forgot details about me eventho they are in signature ...

Edit2: Gonna write about boss in temple more details.

That boss should be 230 6* and it would look like monolith (but not like yule event ones i imagine "part of wall" quite damaged, covered with different runes).

(Little lore: It was used by captains of caves to speak with their gods. Now they are away but monolith covered with old runes seem to be still active! You can translate only one rune on it: KEEP OUT! haha nothing can happen when we touch it)

Boss will be surrounded by 4 statues 220 5* (one north side, one south side, one on west side, one east side) Boss will be neutral (yellow name) until u kill one of his statue. Until u kill all his statues he will have permanent Croms shield (cannot be damaged by any damage) When u kill one of his statues it will release his fury. He will be caster (magic, chaos dmg mostly), no autos but will hit with huge dmg and his skills would have quite quick recast. But he should be tankable by one tank with few druids. As it is stone monolith it would have high pierce/slash/crush resists (high armour), but low evasions and defence. Mages should be getting most of his kills. It should not require as much people as gelebron because of lvl requirement. There could be few more chaos statues 4* as adds. Boss should drop Offhands of The Forgotten One (updgraded edl) and neck and charms with skill points and stat points.

Name: Lucas R2
Server: Donn
Last edited by Lucas R on Thu Jun 08, 2017 9:49 am, edited 1 time in total.
Donn

Lucas R2, 223 rogue
Lucas R4, 196 ranger

Proud guardian of Concordiia

Re: Get Creative! Design a Zone!

#10
Lucas R wrote:Could not resist to design something for endgamers!

Forgotten caves of Ar-tarox
(name was generated random by my mind :D couldnt find any celtic name that would fit my zone)

Long time ago in times of old evil celtic gods deep mines below fingals cave were made. Mines had its own underground city with majestic temple in centre of it. All was digged by bare hands of celtic people, slaves, that had to work there til death. After evil gods were imprisoned those caves with whole city were burried in ground and any document that mentioned them was burned. With time those places were forgotten.
But nowadyas miners in fingals cave digged so deep that they discovered hidden tunnels that lead to burried city with temple in centre. It must be ages old! Lord MacLir send many of his men to discover secrets of this land but only few returned. They were scared and pale. Its quite long since they returned but they havent spoken single word from their return. Now lord MacLir decided those tunnels need to be investigated and he requests YOU, his brave heroes to discover all secrets of those forgotten land.

How it should work:
I imagine map with entrance somewhere from fingals cave (best would be ladder in hole in middle of fingals cave map). That would lead to tunnels (would be like tunnels in carrow with single caves). All tunnels will lead to huge cave with city. There would be few NPC (ghosts of dead slaves) that could give you quests to explore cave. In middle of city would be temple, which would be small single location (only for lvl 220+) with 2 floors. First floor will be with different 235 mobs (1-4*), mobs should be some living statues (guardians of temple). On second floor there would be situated boss. 230 6* chaos mob - boss. It would be heavily guarded. It would drop descent charms, necks and mainly good offhands (since gele doesnt drop em). There could be more bosses situated somewhere in city or tunnels. Oh i forgot: in caves mobs would be spiders and golems (220-225) and city will be full of ghosts and skeletons (225-230). I hope this was all what i wanted ... Oh and forgot city and way to it would be decorated but decorations will be ruined already and covered with moss. That should be finally all!

P.S.: Thanks for reading and sorry for any typo i might have made and sorry for my english im not native speaker but really wanted to take part in this competition!

Edit: Forgot details about me eventho they are in signature ...

Name: Lucas R2
Server: Donn



Seems like u got some ideas from me xD but your welcome

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