Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

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Re: How VR can resuscitate this dying game quick and easy

1. You appear presumptuous and attack my character for not including "mechanics" that don't serve a purpose in the point I was making prior as well as acted condescendingly (and emotionally) in your reply over definitions of words that have multiple contextual meanings. All you wrote are ...

Re: How VR can resuscitate this dying game quick and easy

2 easy ways : 1) hardmode with 1 guaranteed weapon/godly drop. Old low bosses will have their godly drop level ”upped” to 210. For example : Hrungnir hardmode is accessed once all his troll adds in the area are dead before they can respawn. Hrungnir hardmode starts enraged, has fifty times more hea...

Re: Witch event opest

The 2 areas that glitch the most are cross server : Tavern and Arena. Why the developers chose arena again after the previous fails, and having to mail players consolation bags in yesteryears eludes me. There has been no apparent upgrade in their servers. "The definition of insanity is doing th...

Re: How VR can resuscitate this dying game quick and easy

2 easy ways : 1) hardmode with 1 guaranteed weapon/godly drop. Old low bosses will have their godly drop level ”upped” to 210. For example : Hrungnir hardmode is accessed once all his troll adds in the area are dead before they can respawn. Hrungnir hardmode starts enraged, has fifty times more heal...

Re: Sword Warrior advice

Forget Giant Swing. Keep Frenzy up.Shatter, Pummel and Dbl Attack on CD. You do not need to get attack from Dex. You get plenty from rings, and frenzy. Swords are potentially the best melee weapon in game because sword builds hit haste cap closest. However, there is only one good endgame sword, from...

Re: New CG Offhand

Cuhcullians Bane (hits a boss with 3000-4000 or 4000-5000 Divine damage and leaves a debuff that increases Divine damage received by 30% for 15 seconds How do you increase unresisted damage We had this discussion, and the idea is more that it'd be a damage-multiplier rather than lowering a resistan...

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